Would love any feedback on this, going to spend another week polishing it. General stuff I'm working on is
1 - Breaking up the floor into different areas. More divided. Signs on floor for the car park at the back.
2 - More work with windows and doors
3 - Cutting more into the buildings, breaking them up such as brick patterns on the sides or around windows.
4 - More wear and tear, didn't have time to go in and make buildings less straight and perfect. Taking chips out of walls in the geometry etc.
5 - More 'life' with more dirt alphas and more stickers/shop signs etc
6 - Want to Map UV2 to have it's own colour mask. Quite a few engines I have worked with allow this technique and it's great for breaking up tileable areas.
7 - Extra props (streetlamps, benches, bins etc)
[Blocked Image: http://www.caponeart.com/AC_temprender.jpg]