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  4. Non-Professional Recruitment

Ignition-Point Entertainment looking for mappers!

  • NoX
  • October 11, 2010 at 10:23 AM
  • NoX
    • October 11, 2010 at 10:23 AM
    • #1

    The Eternal Silence development team(Ignition-Point Entertainment) is recruiting more mappers. You will be a part of a dedicated, international team and be working to satisfy an extremely dedicated community.

    Furthermore, mapping for Eternal Silence will give you an unequaled opportunity to further your level design skills, as a map for Eternal Silence is, in effect, 3 maps and design styles rolled into one, functional and dynamic map. Your ability to think and create in 3 dimensions will be heavily tested and improved, as there’s no “up” and “down” in space - every portion of the space dimension will be explorable from all sides.

    Apart from experience in level design, there are some general job requirements:

    - Must have some modding experience with the Source engine.

    - Must have time and dedication to work on this project until it’s done.

    - Must own a Source engine game(i.e. Half-Life 2: Deathmatch, Counter-strike Source or Team Fortress 2).

    Personal attributes:

    - Must be responsible and independent.

    - Must possess strong written communication skills and be proficient in English.

    - Must be a team player!

    Eternal Silence is a non-commercial modding project for the Source engine, which means that none of us get paid. We can, however, offer the opportunity for you to put your print on a high-profile mod for the Source engine. Your work will be distributed directly through Steam, available to anyone with a Source engine game.

    Tasks include:

    - Completion of earlier unfinished projects.

    - Creation of your own projects for Eternal Silence.

    - Creation of single-player content.

    To apply, send Ed, our mapping team lead, an application with samples of previous work at [email protected] . Thank you for your time.

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