Big congratulations to you! love the 6am lighting! It gives the map a very distinct look!
Good luck on the contest, I haven't seen other entries, but I'd say you definitely stand a chance!
Big congratulations to you! love the 6am lighting! It gives the map a very distinct look!
Good luck on the contest, I haven't seen other entries, but I'd say you definitely stand a chance!
Thanks, guys ! But unfortunately, I can't finish completely it in time. ![]()
Why not? Go ahead and pull some all nighters, that's looking sweet, don't miss the deadline!!
I don't comment on TF2 maps very often, but that does look like good fun!
ha I got this update on twitter. nice work !
Quote from MinotauroWhy not? Go ahead and pull some all nighters, that's looking sweet, don't miss the deadline!!
Yeah I really want to work all the time, but... school ![]()
I will submit the map Saturday anyway, and make some modification during the grace week.
Some other fast compil screenshots :
B area :
[Blocked Image: http://www.minerality.fr/images/maps/tf2/artpass_3dnj_a080002.jpg]
[Blocked Image: http://www.minerality.fr/images/maps/tf2/artpass_3dnj_a080004.jpg]
[Blocked Image: http://www.minerality.fr/images/maps/tf2/artpass_3dnj_a080005.jpg]
Red spawn :
[Blocked Image: http://www.minerality.fr/images/maps/tf2/artpass_3dnj_a080006.jpg]
[Blocked Image: http://www.minerality.fr/images/maps/tf2/artpass_3dnj_a080007.jpg]
aside from the great color, those first three -final screenshots are composed brilliantly.
good luck.
the skybox trees really kill it
The contest is over ! ![]()
I can't say my map is completely done because of the amout of issues I found during my last test but it's playable ![]()
Here are some screenshots : http://www.minerality.fr/artpass.html
And if you want to take a look : http://www.minerality.fr/maps/source/tf ... s_3dnj.rar
Thanks for your feedback and support during this contest ![]()
Good luck!
Looks great! Love the outdoor lighting and colors ![]()
Good luck with this!
some models textures are missing, and there are one or two model range problems. It also has a small bug where you get blocked / stuck (after a ladder). but this is nothing compared to this level of detail and, i have to say that, love. im impressed and that happen not every day :derp: ![]()
[Blocked Image: http://bildupload.sro.at/a/thumbs/artpass_3dnj0006.jpg]
Yeah, someone report those texture, Pakrat forgot all swamp model texture when I scan for custom file. Fortunatly the garce week is made for those type of problem.
Thanks anyway.
it happens if you only replace the texture itself (of a standard model). Pakrat finds the texture in the gcf file and ignore the texture itself in the game folder. I allways have this type of problem if I retexture a standard model. ![]()
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You made it man, awesome! Congratulations, you deserved it! ![]()
Congratulations man. ![]()
Thanks guy ![]()
this victory was completely unexpected.
congrats
Wow, congratulations man!
Congrats! Great work on this one ![]()
I'm sorry I'm a bit out of the loop here, but will the map now be available officially? Also, there are two winners apparently, so I think that's what made me a bit confused... Would they then have both levels in
?
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