QuoteFor cs an industrial map of a factory is generic, unless u show exactly what kinda factory what it makes and im not talking about big pipes evrywhere. Thats for cs tho, for hldm u can have factory making candy elevators, but doesnt fit a map called dm_petrol.
Initially I had planned it to be a building for the Northern Petrol corporation, hence it's name - I figured in order to keep the sort of 'petrol' theme I'd toss in the refinery area.
Working on b5 which should fix most of the visual errors as well as provide a decent performance boost. Hopefully, the light_env will actually work this time so the outdoor area will look half-decent again ![]()