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TF2 Engineer update!!!1

  • Mazy
  • July 6, 2010 at 5:05 PM
  • Mazy
    • July 6, 2010 at 5:05 PM
    • #1

    You've all seen this already, but let's get a thread up

    http://www.teamfortress.com/engineerupdate/

    OEMG!

    + http://www.teamfortress.com/engineerupdate/wrenchlog/

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    I just spent everything I had on crafting, no wrench!

    + http://www.teamfortress.com/loosecanon/

  • Minos
    • July 6, 2010 at 5:36 PM
    • #2

    I saw a dude with a golden wrench last nite, amazine!!

    --

    argh spent all my extra items on crafting too... no golden wrench!

  • ElectroSheep
    • July 6, 2010 at 5:59 PM
    • #3

    Unfortunatly, I crafted most of my unused item, so i failed

    BTW, that will be cool if we could play with some mapcorian some days.

  • Zyn
    • July 6, 2010 at 6:06 PM
    • #4

    Burned every item I got on crafting, and 'lo and behold ..... NOTHIIIIIIIING!

  • Jetsetlemming
    • July 7, 2010 at 12:14 AM
    • #5

    How come nobody told me TF2 was all different? I haven't played in two months, launch it today, and there's a tutorial now, and the main menu's completely different, and it defaulted me to 480p as my resolution. Since when does that even exist on PC?

  • Duff-e
    • July 7, 2010 at 1:27 AM
    • #6

    I think all the menu changes coincided with the MAC/STEAM thing.

    Do the gold models disappear at the same rate as regular dead models?

  • Mazy
    • July 7, 2010 at 6:56 AM
    • #7
    Quote from Duff-e

    I think all the menu changes coincided with the MAC/STEAM thing.Do the gold models disappear at the same rate as regular dead models?

    I reckon they do, can't have the entire map filled with golden corpses now can we?

    Oh and the latest reveal is the remote control for the turret. Apparently it has a shield and fires faster, but (obviously) won't select its own targets and will have a 3 second cooldown after you're done. If this is any indication, then I was right; They're not changing any of the buildings, but rather the engie's equipment. I just wonder if the last upgrade will be a silver wrench, then

  • Psy
    • July 7, 2010 at 11:25 AM
    • #8

    I really hope the final unlock is the PDQ which they were testing almost a year ago now. I'll be extremely disappointed if it's not or if there isn't something similar that allows offensive engineering. :\

  • Skacky
    • July 7, 2010 at 12:21 PM
    • #9

    I can't wait for this, since the Engineer is my second most played class.

    The map kinda looks like ass from the pictures though, I hope it's just because of the grain on the pics. But I can't wait to check it out since Payload is my favorite game mode and TF2 lacks good PL maps. (not counting Gold Rush and Badwater, of course).

  • ElectroSheep
    • July 8, 2010 at 4:32 PM
    • #10

    http://www.teamfortress.com/engineerupd ... er_photos/

  • Warby
    • July 8, 2010 at 8:09 PM
    • #11

    i love this and that comic is hilarious !

    i need to find more time to play tf 2 !!!!!!!

    indie game development is such a time sink

    TF2 FOR LIFE !

  • ElectroSheep
    • July 8, 2010 at 8:36 PM
    • #12

    +1

  • Bunglo
    • July 8, 2010 at 10:32 PM
    • #13

    The guys and gals who work on TF2 have one hell of a sense of humor. I love how much it bleeds into the game itself, can't wait for the engie update!!!!

  • Pampers
    • July 9, 2010 at 1:05 AM
    • #14

    of course the limited amout of golden wrenches brought it shares of drama to the table : http://www.cyborgmatt.com/sourceop.htm

  • Duff-e
    • July 9, 2010 at 1:57 AM
    • #15

    So what if someone doesn't craft during that second gateway when the golden wrench is dropped?

  • Pampers
    • July 9, 2010 at 3:02 AM
    • #16

    no, its the first one to craft after a predetermined time who gets it

  • Bunglo
    • July 9, 2010 at 6:09 AM
    • #17

    IT'S HERE! IT'S HERE!

    http://www.teamfortress.com/post.php?id=4048&p=1

  • MJ
    • July 9, 2010 at 6:25 AM
    • #18

    hightower is a interesting map, gets old tho

    thunder is so big, i guess it was made for full server games.

  • Mazy
    • July 9, 2010 at 7:13 AM
    • #19

    Fuck me, I've an idea for a PL map going up a cliff side (volcano) for ages, and now Upward beat me to it. The entire vibe of that map is pretty much what I had in mind. You snooze, you lose, I guess :G

    But the update seems fucking great! PL map galore! Plus the Gunslinger for the engie sounds like it could create some really crazy situations.

  • Buddy
    • July 9, 2010 at 9:19 AM
    • #20
    Quote from Pampers

    of course the limited amout of golden wrenches brought it shares of drama to the table : http://www.cyborgmatt.com/sourceop.htm

    Haha, this could easily be MGS script.

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