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Productions from the IT University of Copenhagen

  • Zacker
  • May 20, 2010 at 12:06 PM
  • Zacker
    • May 20, 2010 at 12:06 PM
    • #1

    The students of this years Game Development course, at the IT University of Copenhagen, just finished their projects. Trailers for their games can be found here:

    http://www.youtube.com/view_play_list?p ... 98001FD84E

  • Nysuatro
    • May 20, 2010 at 6:16 PM
    • #2

    How much months did they had?

  • ⌐■_■
    • May 20, 2010 at 8:05 PM
    • #3

    Snowball fight looks pretty damn good, and Oh My G'd you dropped the baby looks really fun!

  • Campaignjunkie
    • May 20, 2010 at 10:22 PM
    • #4

    Ha, I was interested in the MSc program at ITU, but then decided against it. Cool stuff they're doing, though. "Don't Drop the Baby" or whatever its called looks kinda ugly / less graphically polished but probably the most fun and original.

  • Warby
    • May 20, 2010 at 10:43 PM
    • #5

    wow that "don't look now" game legitimately creeps me out O_X

  • Sentura
    • May 21, 2010 at 8:34 AM
    • #6
    Quote from Warby

    wow that "don't look now" game legitimately creeps me out O_X

    yeah wow, i hadn't watched that trailer before. jesus h christ.

    Quote from Campaignjunkie

    Ha, I was interested in the MSc program at ITU, but then decided against it. Cool stuff they're doing, though. "Don't Drop the Baby" or whatever its called looks kinda ugly / less graphically polished but probably the most fun and original.

    how come you decided against it?

  • Campaignjunkie
    • May 21, 2010 at 10:05 AM
    • #7
    Quote from Sentura

    how come you decided against it?

    A more promising offer in New York... I have family and friends here, more of the artsy fartsy game scene is here (though I deeply admire the indie nordic scene, I feel like I'm not good enough to fit in there, haha), more financial aid, moving to another state seems less imposing than moving to another country, parsons is generally just bigger, etc.

    So really it wasn't because of the program there per se, it was more like I felt I had a better option. I'd encourage everyone to look into ITU at Copenhagen, it seems like one of the few good game dev schools that aren't commercial industry oriented... unless that's your goal, then go to Digipen or Guildhall, etc.

    I will say this, though -- I'd definitely do a PhD stint there if I'm qualified by then. I'm told in Europe, they treat PhDs with respect and you don't end up languishing for years and years, unlike in the states

  • Zacker
    • May 21, 2010 at 11:10 AM
    • #8

    They have had a little less than 4 months to do the projects and and they had no prior training with the UDK.

    And arg CJ, it would have been great to have you studying here at the ITU!

  • Rick_D
    • May 24, 2010 at 1:18 PM
    • #9

    why did you leave the industry to teach, zacker?

  • Zacker
    • May 26, 2010 at 9:17 AM
    • #10

    I think my original thread from back then is still a valid answer:

    viewtopic.php?f=9&t=11569&p=202578

    So basically, I left the industry to pursue further studies. Thankfully live as a student gives room for doing lots of cool stuff on the side, such as teaching.

  • Skjalg
    • May 26, 2010 at 9:49 AM
    • #11

    I for one is really glad I decided to take a bachelors before I got a job

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