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HL2DM : Bounce - BETA 1

  • Zyn
  • December 5, 2004 at 10:14 PM
  • Zyn
    • December 5, 2004 at 10:14 PM
    • #1

    The moment you have been waiting for (while drunk)!

    HL2DM - Bounce beta 1

    http://www.shatteredminds.net/pafiledb/ ... file&id=21

    My host likes sometimes to go down for no reason. If that happen, wait an hour .

    Read the included TXT-file for more info...

  • Thrik
    • December 5, 2004 at 10:34 PM
    • #2

    VERY GOO!!!!

    Looks very nice from a quick run around. Good to see you haven't put too many props around, and will get back to the way things should be. This ladder is a bit of a bastard to get up though.. you get all stuck at the top.

    [Blocked Image: http://www.karwhore.co.uk/ladder.jpg]

  • Marcos
    • December 5, 2004 at 10:43 PM
    • #3

    Kewl! Bounce is a very cool map~

  • Zyn
    • December 5, 2004 at 11:02 PM
    • #4

    Heh, that ladder is funny, I know it's kinda bugged, but if you stop and press jump forward it usually fix it

  • hamst3r
    • December 5, 2004 at 11:03 PM
    • #5

    I downloaded it, and took a run around...its beautiful. A great re-make, and as Thrik said it's a good thing you didnt clutter it with props that pretty much almost every person who makes a map will use. i think its great all around.

  • skdr
    • December 5, 2004 at 11:31 PM
    • #6

    Nice job dude. I love how "simple" it is, a truly great setting for deathmatch

  • Drakeee
    • December 5, 2004 at 11:38 PM
    • #7

    Brilliant.

  • KidDynamite
    • December 5, 2004 at 11:43 PM
    • #8

    got stuck on a few pieces of brush work and obviously the ladder as well, but fun for a beta

  • curman
    • December 6, 2004 at 12:02 AM
    • #9

    Great map just played, but, and I honestly mean no offense just my opinion.

    We waited so long for HL2 and it comes out, and it seems all I seen in CS:S and HL2 are remakes, I wish personally we could steer away from that and make more original content with this engine

  • skdr
    • December 6, 2004 at 12:07 AM
    • #10

    Well its been out like few weeks, did you get the "original" material few weeks after HL1 was released?

  • Tequila
    • December 6, 2004 at 12:50 AM
    • #11

    Just had a blast on it; great fun and a great start, but there's a long way to go in polishing up this beast.

  • JynxDaddy
    • December 6, 2004 at 1:56 AM
    • #12

    very goo, it looks groovy

  • Crackerjack
    • December 6, 2004 at 2:14 AM
    • #13

    Just went through the map.. its pretty fun... i had a lot of fun throwing boxes in the air... grabbing a flame barrel then jumping in the air shooting the flame barrel at the box... that is fun.

    But I took some screen shots of things im not sure u noticed.

    The lighting is really messed up in here.... try to fix that.

    [Blocked Image: http://cjmaps.hlgaming.com/images/dm_bounce_b10000.jpg]

    Notice how the water changes.....

    [Blocked Image: http://cjmaps.hlgaming.com/images/dm_bounce_b10001.jpg]

    [Blocked Image: http://cjmaps.hlgaming.com/images/dm_bounce_b10002.jpg]

    At the end of the tree line... a tree is cut and half and maybe add some static props of trees to the front

    [Blocked Image: http://cjmaps.hlgaming.com/images/dm_bounce_b10003.jpg]

    The material seems to be quite stretched here

    [Blocked Image: http://cjmaps.hlgaming.com/images/dm_bounce_b10004.jpg]

  • Tequila
    • December 6, 2004 at 2:26 AM
    • #14

    In regards to the trees, I reckon you could get away with 3d props in front of that 2d composite performance-wise. It would just look a whole lot better. Also, you need to clip off a certain height, cause players can get up there and cause mischief.

  • SonicDM
    • December 6, 2004 at 6:20 AM
    • #15

    i found countless holes in the terrain causin me to see straight through to the sky. like up around the crossbow.

  • RA7
    • December 6, 2004 at 10:20 AM
    • #16

    Crackerjack, good comments..:-)

    @Zyndrome I'll add mirror, lloks like a solid remake.

  • Zyn
    • December 6, 2004 at 10:43 AM
    • #17

    Yeah cracky, I'll try fix those things for next beta. I will only use props for lights and some details, but nothing that has a major impact on the gameplay.

  • EviLTaxi
    • December 6, 2004 at 12:43 PM
    • #18

    just played it for a few minutes and I gotta say: really nice! it plays like the old bounce and looks quite good.

    Quote from SonicDM

    i found countless holes in the terrain causin me to see straight through to the sky. like up around the crossbow.

    well, I guess you were talking about this

    [Blocked Image: http://mitglied.lycos.de/volldufteknorke/dm_bounce_b10001.jpg]

    and this is some logic thing I noticed, nothing big ...mr. spot_light is your friend! :wink:

    [Blocked Image: http://mitglied.lycos.de/volldufteknorke/dm_bounce_b10000.jpg]

    keep polishing!

  • JynxDaddy
    • December 7, 2004 at 2:39 AM
    • #19

    This map is the most fun I've ever had in HL2DM, just fix the ladders and the minor graphical issues as said in the above posts and it will be winner for ever!

  • Minos
    • December 7, 2004 at 3:13 AM
    • #20

    I'd definitely test this map...

    if I had HL2

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