1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Non-Professional Recruitment

[UDK Indie] Medieval Fantasy Game Looking for 3D Artists

  • JamieG
  • May 11, 2010 at 3:20 AM
  • JamieG
    • May 11, 2010 at 3:20 AM
    • #1

    Greetings to the MapCore community! I am looking for artsy folks interesting in contributing to my current project. If interested, PM me with a brief summary of your experience as well as examples of your best work.

    WHO AM I?

    I am Jamie Galimberti, an architect living in Michigan, USA. I have Unreal Engine experience dating to UT99 covering all aspects of game development, although my primary focus is currently programming.

    [Blocked Image: http://www.archasis.com/misc/Ad1.jpg]

    WHAT IS MY PROJECT?

    My current endeavor is Archasis (UDK), the 7-year culmination of two Unreal Tournament modifications also authored by myself – Archasis: Battle for Durian (UT2004) and Archasis II (UT3). It is a medieval fantasy game, but that is just the tip of the iceberg.

    [Blocked Image: http://www.archasis.com/misc/Ad2.jpg]

    WHAT MAKES MY PROJECT UNIQUE?

    Archasis resonates with a variety of game genres in an attempt to offer a familiar but distinctive gaming experience. More specifically, it incorporates two differentiated phases of play that provide a balance between cerebral processing and endorphin-releasing action. Phase One combines components of a typical RPG with those of tactical strategy games like Syndicate (a cool 1993 DOS game). The player invests money and time (accumulated as research points) into categories of research in order to unlock character classes, weapons, armor, skills, and supplies. The player uses this phase to equip their characters for battle, distribute skill points and attribute points, and hire mercenaries (if needed) for missions. Phase Two focuses on action and involves missions themselves. The player embodies one of their characters in order to finish a specific quest. The missions are made up of any number or type of objective imaginable and are the player’s source of experience points, gold, and research points. No character development occurs within a mission, so there are no RPG-related interruptions in Phase Two gameplay. Ranged weapons operate in first person while melee is in third person, and the player actually needs to aim while using weapons. Characters skills are generally action-based in a similar manner to the Diablo series: performings moves, casting spells, and augmenting abilities. There’s no limit on enemies, so gameplay can be action-packed and intense.

    [Blocked Image: http://www.archasis.com/misc/Ad3.jpg]

    HOW DO I KNOW MY PROJECT WILL SUCCEED?

    Archasis has a proven track record. Archasis II has won numerous awards in the latest MSUC, including 2nd Place Best Non-FPS mod (Phase 4), 4th Place Best Non-FPS mod (Phase 3), Finalist Best Art In a Game (Phase 4), and Honorable Mention Best Level For A Mod (Phase 4). Even in its infancy, Archasis: Battle for Durian was a finalist in Phase 4 of the original Make Something Unreal Contest (the one sponsored by NVIDIA). The team has put in way too much work to give up now!

    [Blocked Image: http://www.archasis.com/misc/Ad4.jpg]

    WHAT KIND OF HELP ARE WE LOOKING FOR?

    As stated earlier, the team is most in need of 3d artists. More specifically, We are looking for character artists that are experienced in high-poly sculpting and environment artists capable of providing quality assets for our level designers. Of course, We will not turn down the help of anyone very talented in any other area of game development.

    [Blocked Image: http://www.archasis.com/misc/Ad5.jpg]

    HOW DOES THIS PROJECT PROMOTE YOUR ECONOMIC WELL-BEING?

    Delayed Payment: Unfortunately like most mod and indie developers, we don’t have financial investors that can pay upfront for work accomplished. In other words, contributions would result in no immediate economic gain. However, in the event that Archasis accrues any monetary profit, it would be distributed appropriately to those involved in the project.

    If there are any other questions, feel free to ask!

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Verified Ultrahuman Discount Code "SAVEULTRA" | 20% Off For First-Time Buyers

    bukon52
    August 3, 2026 at 1:05 PM
  2. Verified Ultrahuman Discount Code "SAVEULTRA" | 20% Discount For Gym Lovers

    bukon52
    August 3, 2026 at 12:57 PM
  3. Verified Ultrahuman Discount Code "SAVEULTRA" | 20% Off For New Users

    bukon52
    August 3, 2026 at 12:56 PM
  4. Latest Ultrahuman Discount Code "SAVEULTRA" | 20% Off For Students

    bukon52
    August 3, 2026 at 12:55 PM
  5. Ultrahuman Ring Discount Code "SAVEULTRA" | 10% Off For Students

    bukon52
    August 3, 2026 at 12:53 PM
  6. Ultrahuman Ring Discount Code "SAVEULTRA" | 10% Discount For Existing Customers

    bukon52
    August 3, 2026 at 12:50 PM
  7. Verified Ultrahuman Discount Code "SAVEULTRA" | 10% Discount For Repeat Customers

    bukon52
    August 3, 2026 at 12:49 PM
  8. Verified Ultrahuman Discount Code "SAVEULTRA" | 10% Off For Students

    bukon52
    August 3, 2026 at 12:47 PM
  9. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  10. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™