Hello,
I just completed an MFA in 3D animation, focusing on the art pipeline for games—especially Unreal/UDK.
I'm 37 and have a whole other career under my belt in print production, design and management. I am trying to switch to the games industry as an [associate] producer.
I'd like to find a project that would benefit from my broad creative-management and organizational skills, though I'm not sure if anyone in the community really needs anything like that. I'm very professional, I thrive under deadline pressure, and have a proven record of helping my colleagues do the same while maintaining high standards for quality.
My goal is to learn as much as possible about game/mod production while contributing significantly to a project.
I live on the east coast of the U.S.
I'll leave it here for now, but would be happy to tell anyone who's interested more about me, my skills and my experience.
Thanks.