[Blocked Image: http://kosire.dk/wp-content/uploads/2010/04/skidrow.jpg]
Skidrow? Skidrow from Modern Warfare 2? That’s right!
I’m currently working on a complete port of the popular Call of Duty: Modern Warfare 2 Multiplayer map Skidrow to Source Engine or to be more specific for the game Counter-Strike: Source as a Bomb/Defusal.
Currently the map’s state will soon enter a BETA and will then be play tested to make sure the scale is correct (The scale is done as close as I could ever manage. I’ve counted bricks, tiles and whatnot.) and the gameplay is fantastic like in Call of Duty: Modern Warfare 2.
April 29th 2010:
[*:2wj30rrx]
CT Spawn & Bombsite B
[*:2wj30rrx] Bombsite A
[*:2wj30rrx] Alley
[*:2wj30rrx] Playground
[*:2wj30rrx] Yard & Roof
[*:2wj30rrx] Stairs & Tunnel
[*:2wj30rrx] T-Spawn & Mid Enter
[*:2wj30rrx] Cargo AreaHelp Wanted:
If anyone knows how to rip models from Call of Duty: Modern Warfare 2 and get them working on Episode 1 engine that would be greatly appreciated.
If you know how to do this, add me on Steam: http://%7boption%7d