Hey guys. Decided to not spam the model WIP thread so much and make my own thread for this project of mine. This is for my 3d body modelling module at university, we have to model a base mesh in max and then take it into zbrush for sculpting. It's been a great module, the best of my second year at uni. This is the first time I've really touched Zbrush, and I'm finding it really fun to use. I'm sure I'm using a lot of the features in the wrong way, but I'm sure I'll find out somewhere down the line.
Anyway, I chose to model a sumo wrestler, just because I thought it'd be fun to do something different.
Here's my current sculpt as it is in Zbrush at the moment. Still needs some tweaking and I need to work on the nails, but it's getting there. Unfortunately I'm not going to have too much time to focus on much more sculpting as I also need to polypaint it, unwrap it, bake the normals, do the spec map etc... Oh, and then import it into Unreal. All in 2 and a half weeks, hrrrrm!
Let me know what you think.
[Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/Sculpt_5.jpg]
[Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/Sculpt_4.jpg]
[Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/Sculpt_3.jpg]
[Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/Sculpt_head7.jpg]
[Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/Sculpt_head6.jpg]
[Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/Sculpt_head5.jpg]
And as an added extra, here's a sculpted nipple.
[Blocked Image: http://i50.photobucket.com/albums/f332/PogoP/Nipple.jpg]