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Gearbox Software COGs Program Now Online

  • Mojo
  • December 2, 2004 at 4:51 PM
  • Mojo
    • December 2, 2004 at 4:51 PM
    • #1

    http://www.gearboxsoftware.com/cogs.html

    Quote

    Do you want to break into the video game industry? Are you interested in a game development career with one of the best independent developers on the planet? The COGS program was designed to help future game makers take the first step into a professional game development career.With the COGS program, the opportunity for future Dallas game makers to get their foot in the door has never been better.

    Now Hiring Level Designers, Programmers, and artists. If you or someone you know is interested, just go here to find out more: http://www.gearboxsoftware.com/cogs.html

    Quote

    Level Designers

    • [*:68efuh4x] You will be working with Gearbox developers to prototype and develop content for future Gearbox games
      • [*:68efuh4x] Work with programmers and designers to create level scripting

        [*:68efuh4x] Plan level layouts and utilize design experience to create maps

        [*:68efuh4x] Create game flow and logic

        [*:68efuh4x] Work with artists to ensure aesthetic quality of the environments

    [*:68efuh4x] Your online portfolio needs to include screenshots and descriptions of levels you've created, as well as info about the technology used to create them - levels must be created for a current generation game engine (Unreal, Doom, Source, etc)

    [*:68efuh4x] You must be able to send us sample levels with source files upon request

    [*:68efuh4x] May be required to take a design test

    Display More
  • st0lve
    • December 2, 2004 at 5:03 PM
    • #2

    I didn't understand what COGS thing properly, but its some kinda "break into game dev" contest like thing?

  • ShaDoW
    • December 2, 2004 at 5:08 PM
    • #3

    I'd totally go for it if I was 18...

  • Minos
    • December 2, 2004 at 5:15 PM
    • #4

    They said current generation engines, does it include HL¹ ?

  • kleinluka
    • December 2, 2004 at 5:32 PM
    • #5
    Quote from st0lve

    I didn't understand what COGS thing properly, but its some kinda "break into game dev" contest like thing?

    Maybe you should read the site mojo linked to...

  • Mazy
    • December 2, 2004 at 5:34 PM
    • #6

    funky

    /me humpz mojos face

  • Section_Ei8ht
    • December 2, 2004 at 7:25 PM
    • #7

    damn college getting in my way...

  • jfas
    • December 2, 2004 at 8:46 PM
    • #8

    psshh, drop out.

  • Tequila
    • December 2, 2004 at 9:26 PM
    • #9
    Quote from Section_Ei8ht

    damn college getting in my way...

    Damn 3000 miles sitting in my way...

  • Crackerjack
    • December 2, 2004 at 9:36 PM
    • #10

    hmm... Dallas really limits the amount of people applying to the program, i would be really up for it... if i wasnt going to SCAD next year and if i didnt live in Washington D.C........

  • Schmung
    • December 3, 2004 at 1:56 AM
    • #11
    Quote from Crackerjack

    hmm... Dallas really limits the amount of people applying to the program, i would be really up for it... if i wasnt going to SCAD next year and if i didnt live in Washington D.C........

    Replace that with 'If I didn't live several thousand miles away and had bothered to get good at one single thing instead of dabbling with everything'.

  • marque_pierre
    • December 3, 2004 at 4:34 AM
    • #12

    Way to go Gearbox. Immense respect from me! Wish more developers had that kind of vision... :evil:

  • Kosmo
    • December 3, 2004 at 7:44 AM
    • #13

    Oh oooooooh, hehe smart!

    Cogs, gearbox, now I get it, wow took me a while <- I think that makes me not qualified

    I'd apply if I was living bit less in finland and tad more to dallas or somewhere near.

    Nice program tho, hope more game devs start to notice how hard it is to land a job in games industry (esp. people who DON'T live in usa).

  • Section_Ei8ht
    • December 3, 2004 at 6:24 PM
    • #14

    yeah, these days it seems that the only way to get into a game dev company is know someone on the inside or start your own.

  • marque_pierre
    • December 3, 2004 at 10:42 PM
    • #15

    That sounds very disconcerting... *about to finish my degree in games design...*

  • The Postman
    • December 3, 2004 at 10:43 PM
    • #16
    Quote from Section_Ei8ht

    yeah, these days it seems that the only way to get into a game dev company is know someone on the inside or start your own.

    Or have skill...but hey, whatever.

  • marque_pierre
    • December 3, 2004 at 10:44 PM
    • #17

    Bahhhh. Skills, what does that have to do with anything?! pfffft....

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