... and it leaves room to focus on the game itself.
Plenty'o'room!
... and it leaves room to focus on the game itself.
Plenty'o'room!
Source engine looks fantastic, it's the tools that are outdated and crappy. For a company with such a strong mod following that's a dammed shame.
Mapping for Portal 2 has made me realize how important BSP is for it... I can't imagine prototyping this in an editor with crappy BSP or grayboxing tools. In that sense, tools-wise, it's a perfect fit for Source. Maybe BSP isn't as dead as everyone thinks it is.
Quote from CampaignjunkieMapping for Portal 2 has made me realize how important BSP is for it... I can't imagine prototyping this in an editor with crappy BSP or grayboxing tools. In that sense, tools-wise, it's a perfect fit for Source. Maybe BSP isn't as dead as everyone thinks it is.
bsp is just a way of showing visible clusters at a time instead of rendering the entire map. i don't see why people call it outdated, most data structures like the bsp have been created like 50 years ago and are still in use today.
I think he was speaking of brushes you big silly billy!!!!
edit: but yes, bsp as a data structure something or another has been around for 50 years and its refreshing to see it still around
I love brushes, expecially with hammer (and it's texturing tools, sooo simple
(take it, Max!!)) I was very disapointed when I dicovered the brushes system in UE3 ![]()
I know, everything is about models today but... a simple wall need brushes !! ![]()
Quote from CampaignjunkieSENTURA YOU ARE SO SILLY
but brushes have nothing to do with the bsp structure ![]()
Suddenly: http://www.thinkwithportals.com/blog.php?id=5443&p=1
QuoteToday we're opening up the beta of the Portal 2 Authoring Tools to everyone! It's available as a free download for all owners of the PC version of Portal 2 and can be found under the "Tools" tab in Steam.The Portal 2 Authoring Tools include versions of the same tools we used to make Portal 2. They'll allow you to create your own singleplayer and co-op maps, new character skins, 3D models, sound effects, and music.
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The tools also include a huge amount of instances to get things going.
Quote from Senturabut brushes have nothing to do with the bsp structure
http://en.wikipedia.org/wiki/Binary_space_partitioning
Yes, yes, we all know what BSP actually is
But in this forum, "BSP" has evolved as slang for "brushwork." It's been in usage for a while...
viewtopic.php?f=57&t=16155&p=291991&hilit=BSP#p291991
viewtopic.php?f=23&t=14350&p=289865&hilit=BSP#p289865
viewtopic.php?f=57&t=15911&p=283525&hilit=BSP#p283525
viewtopic.php?f=57&t=15691&p=278003&hilit=BSP#p278003
and that concludes this public service announcement
Quote from SenturaSENTURA YOU ARE SO SILLY
but brushes have nothing to do with the bsp structure ![]()
http://en.wikipedia.org/wiki/Binary_space_partitioning
god almighty stop being a dick, i swear you do it on purpose
I just finished it... epic. ![]()
And on the topic of the source engine.. I think the industry broke the immersibility/believability barrier in the early/mid 2000s. I've never played a source engine game which required a significant leap of faith to believe what is going on. I replay HL2/ep1/ep2 every so often, and I'm never struggling to cope with outdated graphics like I do playing HL1 or anything of that generation, and HL2 is going on 7 years old. Granted, it pales in comparison graphically to the Crysis games or Uncharted or etc, but for me, those enhancements are "sugar on top" - source graphics are good enough for me to be able to fully appreciate the story and gameplay aspects without being distracted by fractures in graphical immersion.
Valve continues to tweak Source to bring a little bit more to the table, and combined with their superb level designers and environmental artists, can still drop my jaw from time to time. Parts of Portal 2 had me gaping, and nothing in between had me yearning for more.
http://www.youtube.com/watch?v=JdOOBoCA ... dded#at=32
valve hates adobted children
lol fuck you WBTV.
Oh my God... and it's always always an American who cries about stuff like this.. Anyway... since when was Portal 2 rated E?! Did he get a duff copy or something?
Quote from D3adsOh my God... and it's always always an American who cries about stuff like this.. Anyway... since when was Portal 2 rated E?! Did he get a duff copy or something?
E10+
[Blocked Image: http://www.primaryignition.com/wp-content/uploads/Portal-2-Box-Art-212x300.png]
the story is about triumph over adversity and friendship developing out of the most difficult circumstances.
it is a beautiful lesson and if the dad wasn't such a faggot and paid attention to more than just soundbytes he would understand this.
what about all the hateful comments about fat people in that very same clip they showed?
waah waahs oemone said something i don't like and it makes me aware of problems in my life waah waah.
i hope they get cancer.
It seemed pretty clear to me the dad was deliberately misrepresenting the game to get on the news. That line is like 5/6 through the game. The joke with that specific line is how it's a callback to all the OTHER similar but better lines.
Or he's just so extremely stupid all of Glados's lines went right over his head. He's an irl wheatley. ![]()
Gosh Portal 2 was announced 7 years ago... there's a spin off that has just been announced. I guess it will be totally stand alone and not a Source game, but I still put it in here, split if you think this is inappropriate.
Announcement trailer:
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