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What should I model?

  • residentzack
  • February 23, 2010 at 1:52 AM
  • residentzack
    • February 23, 2010 at 1:52 AM
    • #1

    [removed]

  • residentzack
    • February 23, 2010 at 3:36 AM
    • #2

    [removed]

  • residentzack
    • February 23, 2010 at 3:37 AM
    • #3

    [removed]

  • e-freak
    • February 23, 2010 at 9:26 AM
    • #4

  • -HP-
    • February 23, 2010 at 9:47 AM
    • #5

    residentzack, welcome to mapcore.

    First of all, this is not your blog, twitter or whatever, so you better refrain from double / triple post from here on in, we get it that you're pretty good at having one way conversations, just keep it to yourself, alright?

    Look, I don't want to be blunt, but you started on a wrong foot here. Just, behave!

    About your question on the first post. Just do whatever you want to, if you don't have any ideas, just watch video tutorials and recreate what the guy is doing, that will get you started.

  • Buddy
    • February 23, 2010 at 11:14 AM
    • #6

    HP i think you haven't noticed something important

  • Thrik
    • February 23, 2010 at 11:58 AM
    • #7
    Quote from e-freak

  • D3ads
    • February 23, 2010 at 12:54 PM
    • #8
    Quote from Thrik
  • Minos
    • February 23, 2010 at 1:04 PM
    • #9

    That's a pretty dumb question If you are level designer learning how to model then your first model should obviously be a crate...

    [Blocked Image: http://lostinthoughts.web-log.nl/second_life/images/crate.jpg]

  • D3ads
    • February 23, 2010 at 1:33 PM
    • #10

    Needs more next-gen ohmyfuckinggodimblind specular...

  • VoodooBenshee
    • February 23, 2010 at 2:55 PM
    • #11
    Quote from Minotauro

    That's a pretty dumb question If you are level designer learning how to model then your first model should obviously be a crate...[Blocked Image: http://lostinthoughts.web-log.nl/second_life/images/crate.jpg]

    and after that - the next step is a barrel

    [Blocked Image: http://www.fallingpixel.com/products/10201/mains/000-3d-model-barrel55.jpg]

    and after that .... tbc

  • Psy
    • February 23, 2010 at 4:56 PM
    • #12

    ...then a cargo container!

    [Blocked Image: http://media.moddb.com/cache/images/mods/1/13/12273/thumb_620x2000/38.jpg]

  • e-freak
    • February 23, 2010 at 5:04 PM
    • #13

    most important after the container is a bill board which can be used on boulevards and battlefields simultaniously (you never know what ingame advertisment brings next)

    [Blocked Image: http://www.offworld.com/FC2_ads_04.jpg]

  • residentzack
    • February 23, 2010 at 5:58 PM
    • #14
    Quote

    ":pq0ssu16]residentzack, welcome to mapcore.First of all, this is not your blog, twitter or whatever, so you better refrain from double / triple post from here on in, we get it that you're pretty good at having one way conversations, just keep it to yourself, alright?

    Look, I don't want to be blunt, but you started on a wrong foot here. Just, behave!

    About your question on the first post. Just do whatever you want to, if you don't have any ideas, just watch video tutorials and recreate what the guy is doing, that will get you started.

    thanks for the tip. I've done a few tutorials before, and it does help. I might as well stick with that.

    As for the replying to my own thread, I did it because no one was answering, so I thought up my own idea and figured I'd stick with some P.N. 03 work since it's what I've always wanted to do.

    I'm not going to do that all the time, I was just being an idiot because I got no replies and I was anxious to start something new.

  • e-freak
    • February 23, 2010 at 7:06 PM
    • #15

    yeh well you posted 3 o'clock in the morning for all of us europeans and that's not your average time to get a reply within 2 hours... i still don't get what you're talking about. "P.N. 03 work"? what's that supposed to be? Here's a quick idea for you what to do next: Get your self a pen or a wacom, draw a small concept of what you want to do, give us a brief introduction and the concept and start working it out. ask if you need any help in the technical side later if you encouter any problems.

  • residentzack
    • February 24, 2010 at 6:35 AM
    • #16
    Quote from e-freak

    yeh well you posted 3 o'clock in the morning for all of us europeans and that's not your average time to get a reply within 2 hours... i still don't get what you're talking about. "P.N. 03 work"? what's that supposed to be? Here's a quick idea for you what to do next: Get your self a pen or a wacom, draw a small concept of what you want to do, give us a brief introduction and the concept and start working it out. ask if you need any help in the technical side later if you encouter any problems.

    This is probably the most helpful thing yet.

    I just want you all to know that even though my first impression here was idiotic, I'm really not that immature or stupid.

    I've been having a rough week, because my girlfriend died last summer, and today, well, yesterday now, was her birthday, and I've been pretty depressed all week.

    I happen to have a tablet someone gave me, and I can work out a concept. As a matter of fact, I will draw out some concepts.

    I have some modeling experience, and I'd like to point out that when I said "P.N. 03 work", I was referring to the Gamecube title of the same name, which is a futuristic action game developed by capcom. It has a cult following since the gameplay fell short and disappointed many people. However I love the level design in the game, and in order to further my skills, I would like to render some "fan levels" of this game. I will post screenshots of the game another time if you don't feel like looking it up.

    Thank you for remaining consistent with me on this, I really need the help and guidance, and hopefully I can return the favor if you ever need creative help with your own projects.

    I need motivation, and something to keep me at this.

  • e-freak
    • February 24, 2010 at 11:57 AM
    • #17

    well then get the show up and start working!

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