WEAVER PROJECT IS SEEKING ARTISTS! 3D, 2D, mapper, sound, etc. Coders also welcome.
Overview
Weaver is a team based, online FPS, with stopwatch objective gameplay. The interesting thing about the game is that unlike other FPS, there's no guns. Instead players cast spells, using combinations of mouse movements. The unique casting system, and the huge variety of spells will produce an interesting, challenging, and novel game. Combat will be q3/UT style, fast paced, with a number of spells reflecting weapons from these games. Game play will be focused on teamwork to achieve objectives, similar to that of W:ET and RTCW.
Project Goals
The main goals of this project are to:
- [*:4o033j7m]Realize a unique magic/casting system in place of weapons, with diverse, well balanced spells (nearly 50 planned)
[*:4o033j7m]Create a team based, fun, challenging, objective based, multiplayer First Person Shooter game
[*:4o033j7m]Produce a set of maps which focus game play on teamwork and objectives, and complement the available spells
[*:4o033j7m]Features to support competitive online multiplayer matches
[*:4o033j7m]Take advantage of modern graphics capabilities (graphics are secondary to gameplay)
An immersive storyline is not a major goal of the project, as such a single player is not currently being considered.
Media
Early Screenshots:
IRC: #weaver irc.freenode.net