Since this map should be beta ready this week, I thought I'd stop spamming the WIP thread with updated images. This level is a survival horror "boss fight" level, and is a bit of a re-imagining of introducing the berserker from Gears of War 1.
The beta is now available for download at ModDB: http://%7boption%7d
I learned a lot more about using the Unreal 3 editor making this map, like how to edit materials, creating cinematics with Matinee, streaming levels and scripting with streaming in mind, and even got some private tutoring to improve the lighting. I will post a gameplay video tomorrow night for those who want to see it but don't have GoW for the PC.
As always, I'd love to get candid and brutally honest feedback on areas that are lacking or look wrong, along with any commentary on how it plays from anyone who has a copy of the game. ![]()
I apologize in advance for the extra loading screen. I could not publish the map via cooking due to having "Editor only" assets as part of the map.
Starting area - Subway Platform:
[Blocked Image: https://dl.dropbox.com/u/4783596/Subway%20Platform%20v2.jpg]
Hallway to station:
[Blocked Image: https://dl.dropbox.com/u/4783596/Hallway%20v2.JPG]
Bottom floor of station:
[Blocked Image: https://dl.dropbox.com/u/4783596/Slaughter%20Room%20v2.JPG]
Boss arena:
[Blocked Image: https://dl.dropbox.com/u/4783596/Boss%20Room%20v2.JPG]