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Mapcore should pwn the Valve Map contest

  • DD
  • December 1, 2004 at 6:18 AM
  • DD
    • December 1, 2004 at 6:18 AM
    • #1

    http://%7boption%7d

    http://%7boption%7d

    Use mad teamwork skillz or something. Make the monies! FTW! Although count me out, I'm in crunch

  • OL
    • December 1, 2004 at 6:21 AM
    • #2

    FTW FTW

    if someones gonna make i can supply sum stuffs

  • user
    • December 1, 2004 at 6:42 AM
    • #3

    If we win, I'll go ahead and manage+spend the cash prize

  • Fletch
    • December 1, 2004 at 6:57 AM
    • #4

    i say we split mapcore into two teams: Bliue Team and White Team. Each team will make a map, that way we can win two prizes instead of 1.

  • ShaDoW
    • December 1, 2004 at 7:01 AM
    • #5

    Good idea Fletch.

    Gentlemen, It's time we show Valve what Mapcore is really all about.

  • insta
    • December 1, 2004 at 7:40 AM
    • #6

    I'm so in. The last time Valve had a map contest (for HL1DM) I was too nub to participate. Now that's changed.

  • Izuno
    • December 1, 2004 at 7:43 AM
    • #7

    omg yes i love this idea

  • Fletch
    • December 1, 2004 at 7:47 AM
    • #8

    we goota protect our street cred

  • Mazy
    • December 1, 2004 at 9:30 AM
    • #9

    Funky idea, Im sure core people cud win this shit wiffout any problems

  • JynxDaddy
    • December 1, 2004 at 10:14 AM
    • #10

    As you all know I just hang around mapcore so people think I am a mad ass mapper like all you folk.

    So you guys gotta win this! A win for you is a win for me.

    ( I can provide Kool-Aid and Pretzels )

  • Kedhrin
    • December 1, 2004 at 10:44 AM
    • #11

    i'll cover models if anyone needs em

  • FrieChamp
    • December 1, 2004 at 12:34 PM
    • #12
    Quote

    containing only textures from Half-Life 2

    So this would exclude any work of the texture-artists here

  • -Stratesiz-
    • December 1, 2004 at 1:23 PM
    • #13

    Hmmm sounds groovy~

    A team map? How exactly would that be done? I guess there should be a general plan for the layout and style first.

  • InsaneSingingBlender
    • December 1, 2004 at 1:41 PM
    • #14

    ill give it a shot

    but i wont win

  • mawibse
    • December 1, 2004 at 1:43 PM
    • #15
    Quote

    containing only textures from Half-Life 2

    Eh??

    So I'm allowed to make new models, sprites, materials as long as I use textures from HL2?

    wtf do they mean by texture??

  • DelaZ
    • December 1, 2004 at 1:54 PM
    • #16

    I'm in lol

  • ShaDoW
    • December 1, 2004 at 2:05 PM
    • #17
    Quote from mawibse

    Eh??

    So I'm allowed to make new models, sprites, materials as long as I use textures from HL2?

    wtf do they mean by texture??

    I think it's most safe to keep to the original content.

  • FrieChamp
    • December 1, 2004 at 2:25 PM
    • #18
    Quote

    what?? :s thats just plain retarded

    how about models then

    and their skins

    Yep that's what I'm asking myself too. Maybe the steam forums have an answer?

  • EviLTaxi
    • December 1, 2004 at 2:28 PM
    • #19

    good idea!

    since noone here knows me or my work a bit except maybe Strat & Schmung I cant do that much ...but I can give suggestions!

  • kleinluka
    • December 1, 2004 at 3:11 PM
    • #20

    I'm so making a map for this.

    me <3 valve for HL DM.

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