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Soldier (marine ?) - should be able to handle a gun at least

  • Acumen
  • November 30, 2004 at 7:04 PM
  • Acumen
    • November 30, 2004 at 7:04 PM
    • #1

    Hm, finished this guy today (started yesterday) - he comes in with about 4500 polies. Though I might have cut away some polies here and there I kinda based this on some refpics from ghost recon 2 and it had about the same detail with a 4,700 ish polycount, so I'm not too concerned about that. It was just modeled "for fun" so I don't think there's a chance of getting this skinned or anything

    Anyways, was fun modeling this gentleman, I think it might be a marine, though I'm not too good at these military things ^^

    [Blocked Image: http://v091259.dd2110.kasserver.com/model_pics/soldier_smooth_render1.jpg]

    [Blocked Image: http://v091259.dd2110.kasserver.com/model_pics/soldier_wire_render2.jpg]

  • ShaDoW
    • November 30, 2004 at 7:15 PM
    • #2

    Very nice! I think his helmet, chin and face looks a little bit weird, but it looks very nice.

  • Mazy
    • November 30, 2004 at 7:22 PM
    • #3

    his facial expression looks like hes about to take a crap D:

  • OL
    • November 30, 2004 at 8:48 PM
    • #4

    yah he has weird lips mainly, the rest is pretty good lookings

  • mike-0
    • December 7, 2004 at 2:06 AM
    • #5

    sweet

  • von*ferret
    • December 7, 2004 at 2:33 AM
    • #6

    fix up the head and helmet proportions and you have a winner. the rest is really smooth too, but I guess thats fine.

  • jfas
    • December 7, 2004 at 6:18 AM
    • #7

    thumbs up except for what everyone else said about the face, make the lips curve up or something, the expression does look odd; A- overall i guess

  • Spellbinder
    • December 7, 2004 at 6:22 AM
    • #8

    Great work!

    Spellbinder.

  • St_George
    • December 7, 2004 at 1:54 PM
    • #9

    i think his hands are too small and his thighs just that little bit more bulk.

    otherwise looking good!

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