I have a spotlight casting onto a a set of doors (Movers). The floor is made of a series of static meshes. The only light that should be shining into the hallway pictured below should be a small sliver since the doors are ajar. Instead I get that.
The shadows continue coming out wrong even after trying several of the suggestions listed on the Epic forums and I'm a bit stumped at this point. Anyone here know how to fix this?
[Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Gears%20of%20War%20-%20Subway/ShadowIssue.jpg]
Light settings:
[Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Gears%20of%20War%20-%20Subway/LightSettings.jpg]
Floor mesh settings:
[Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Gears%20of%20War%20-%20Subway/Floormeshsettings.jpg]
Mover settings:
[Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Gears%20of%20War%20-%20Subway/Moversettings.jpg]