The swamp map was taking forever for me (hdr, normal vis / rad) with a quadcore and 6 gigs.
Left 4 Dead 2 Tools!
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Heh, compiling? hello 2004.

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I guess these styleguides are just giant grid-sized rooms. But man, compiling is no fun.
I'm going to be asking all kinds of stupid questions soon. I really want to grab a bunch of brushes and models and export them as a model so I can animate them, though I'm guessing this will be needlessly complex and take 5 different packages. Are tracktrains still unusably laggy online? Oh yes, it begins.
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Taylor I guess you can have a look at this: http://www.maximumpc.com/article/howtos ... page=0%2C0
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Hell yeah! L4d1 in L4d2 which mean u pay 1 game for two games!

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Uuh wasnt valve going to do this already? :s I remember something ... I can be wrong :s
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I think that it's forbidden to play the l4d1 content with l4d2 until u buy l4d1... Nevermind VALVe screwed players with l4d2.
Quote from NysuatroUuh wasnt valve going to do this already? :s I remember something ... I can be wrong :s
They talk about new campaign where the characters from l4d1 will meet those from l4d2.
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Someone has done No Mercy, but you can't blow up the petrol station and the finale is busted.
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Quote from Lord Ned
Hello UT3/3.5 engine.

[Blocked Image: http://3.bp.blogspot.com/_3u9P-6d7Zko/RxocgReNe1I/AAAAAAAAAYg/DylWyteo7eQ/s400/stallowned2.jpg]
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Yea i hope source gets updated sometime to something a little more wysiwyg. The whole compile process is very outdated. I'm glad that we have a server for that at my company but it still takes like 2 hours to compile my map with decent settings (would probably take 2 days on my own PC lol).
I wonder if Valve considers a complete new engine sometime in the future. Even with the newest features Source feels like a dinosaur now.
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Quote from Buddy
Hello UT3/3.5 engine.

[Blocked Image: http://3.bp.blogspot.com/_3u9P-6d7Zko/RxocgReNe1I/AAAAAAAAAYg/DylWyteo7eQ/s400/stallowned2.jpg]
I don't get it
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you still compile with Unreal Engine, only engine I know where there really is no compiling in CryEngine 3 ... uh well you do compile AI navigation but it only takes a few seconds.
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NS2 thank you.
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Sorry for necro, but hey! ❤️External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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Quote from [HP]
On 9/18/2020 at 2:33 PM, [HP] said:
Sorry for necro, but hey! ❤️External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.This would have been cool 10 years ago when people were still playing the game ? I miss L4D
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I had a 30-40 hours return to it about 2 years ago. It's still as fun, especially the versus game mode. But it could do with an overhaul, like a proper L4D3.
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We had a long stint of lunchtime vs games at work last year, like Radu said, it's still as fun as it was back then. Maybe this will give Valve a little kick up the arse to get developing a sequel.
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Versus mode never really clicked with me, but my friends and I still jump in to a campaign from time to time. I don't think anybody's ever made a better coop game. Looking forward to trying out the new content.
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