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Game / Level Designers - all levels - DONTNOD, France

  • channie
  • December 11, 2009 at 11:26 AM
  • channie
    • December 11, 2009 at 11:26 AM
    • #1

    DONTNOD Entertainment, located in Paris, France is looking for several Game / Level Designers of all levels, starting early 2010.

    We’re working on an unannounced action title for HD consoles, using Unreal 3 Engine.

    This is a full-time, on-site job position. No freelancers or remote contractors.

    Responsibilities

    • [*:37xqeiwe]Design, prototypes, iterations on solid gameplay mechanics
      [*:37xqeiwe]Tweak, tune, balance of the game mechanics
      [*:37xqeiwe]Design, build, iterate on levels from conception to shipping along with the art team

    Skills we’re particularly looking for:

    • [*:37xqeiwe]Excellent problem solving skills
      [*:37xqeiwe]Ability to work closely with the game design team, and the environment art team
      [*:37xqeiwe]Advanced Gameplay scripting skills (FSM).
      [*:37xqeiwe]Good written documentation skills.
      [*:37xqeiwe]Ability to easily communicate design ideas
      [*:37xqeiwe]Ability to quickly iterate on designs
      [*:37xqeiwe]Unreal, Radiant or Hammer experience

    DONTNOD Entertainment is a Paris based independent video game studio founded in August 2008 by Hervé Bonin, Aleksi Briclot, Alain Damasio, Oskar Guilbert and Jean-Maxime Moris.

    In 2008 the studio won the French Innovative Companies Competition prize for its 3D real-time fluid simulation technology.

    Send your application (resume, cover letter, samples) to [email protected] or through pm.

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