A question for the experts:
Ran across the book online "HL2 Mods for Dummies"
Mostly about making a mod, but it also talked about level creation and optimization.
http://books.google.com/books?id=zPZhi9 ... q=&f=false
Said that mitering your corners in HL2-based maps would reduce visleafs? True?
Here's a link in the steampowered forums, source level design section refuting that - they say may decrease t-junctions, but little effect on visleafs...
http://forums.steampowered.com/forums/s ... ?p=9422166
interlopers is divided on the subject:
http://www.interlopers.net/forum/viewto ... =2&t=27703
Whaddyathink? Good for optimization?
..maybe the book was also written by a dummy? ![]()