1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • von*ferret
    • April 23, 2006 at 9:00 PM
    • #1,981

    that is beyond sick.

  • I3yG-MaK
    • April 23, 2006 at 11:32 PM
    • #1,982

    hahahaha dont think so...

  • alexroyce
    • April 24, 2006 at 4:52 AM
    • #1,983

    [Blocked Image: http://www.alexroyce.com/alexroycemaps_pics/random/windows3.jpg]

    Should be finished soon if I get the time.

  • Tarky
    • April 24, 2006 at 5:06 AM
    • #1,984

    Thats awesome.

    Really like how there is a contrast of warmth inside, and cold outside.

    Only crit, you have like sunset skybox, yet the lighting is early morningish. I mean brightness too, not angle.

  • alexroyce
    • April 24, 2006 at 5:07 AM
    • #1,985

    True. Maybe once I start the skybox stuff itll fit more.. Also gotta move that painting a bit higher as the light doesnt work well on models in Source.

  • Section_Ei8ht
    • April 24, 2006 at 5:56 AM
    • #1,986

    amazing!

  • KungFuSquirrel
    • April 24, 2006 at 6:19 AM
    • #1,987

    Revisiting the "Eclipse Redux" idea...

    [Blocked Image: http://www.button-masher.net/images/wip/d3_eclipse_007.jpg]

  • Tarky
    • April 24, 2006 at 7:00 AM
    • #1,988

    As always KFS - hot

  • Defrag
    • April 24, 2006 at 7:01 AM
    • #1,989

    Love the colours (of both sets of screens).

  • PhilipK
    • April 24, 2006 at 7:46 AM
    • #1,990

    ah yeah looking extremly nice there kfs

    love the colours as well

  • General Vivi
    • April 24, 2006 at 8:30 AM
    • #1,991

    holy crap kfs thats amazing ..... i want to map like that

  • teeluu
    • April 24, 2006 at 8:52 AM
    • #1,992

    Stop it! Soon we'll have to move this wip thread to spotlight gallery

  • RA7
    • April 24, 2006 at 10:09 AM
    • #1,993

    :arrow: :roll:

  • JAL
    • April 24, 2006 at 12:13 PM
    • #1,994
    Quote from Tarky

    Really like how there is a contrast of warmth inside, and cold outside.

    Exactly, the scene has a very comfortable mood

  • Section_Ei8ht
    • April 24, 2006 at 2:26 PM
    • #1,995

    Looking good, KFS! Keep adding to that puppy.

  • VoodooBenshee
    • April 24, 2006 at 3:18 PM
    • #1,996

    [Blocked Image: http://web7.vs188242.vserver.de/q4maps/stoned1.jpg]

    [Blocked Image: http://web7.vs188242.vserver.de/q4maps/stoned2.jpg]

    very wip

  • von*ferret
    • April 24, 2006 at 3:38 PM
    • #1,997

    desolate and hot. I love the textures!

    Might be a little empty, but add depth to the walls to keep gameplay dm based and you'll be set.

  • KungFuSquirrel
    • April 24, 2006 at 3:44 PM
    • #1,998

    yep, I recognize those textures.

    Looks like a great start!

  • Polaris
    • April 24, 2006 at 4:13 PM
    • #1,999

    Cool map, I love the name!

  • Belgarion
    • April 24, 2006 at 5:05 PM
    • #2,000
    Quote from KungFuSquirrel

    Revisiting the "Eclipse Redux" idea...http://%7boption%7d

    Yaaaay. That looks a lot better than what you first posted. I knew you could do better. :wink:

    Quote from VoodooBenshee

    very wip

    But very cool.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. [CS:GO][WiP] cs_opera

    leplubodeslapin
    October 8, 2026 at 7:49 PM
  2. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  3. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  4. Any of the old guard still around? D:

    Minos
    October 6, 2026 at 4:13 AM
  5. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM

Users Viewing This Thread

  • 6 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™