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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Skjalg
    • March 19, 2006 at 9:41 AM
    • #1,841
    Quote from Bluestrike

    Sounds like BF2 editor is much like Cryteks Sandbox then to me.

    Thats the impression i got when testing it, too.And the way I think the textures are blended is that they are just layered ontop of eachother.

  • Squirrelly
    • March 19, 2006 at 10:27 AM
    • #1,842

    I've been a level designer for the Battlefield series since Coincoin developed ED42 (a tool used by many before the official editor was released), and I can't believe that some of you think the editor for Battlefield 2 is "more flexible" than Hammer, Radiant, or another equivalent. First off, I've never mapped in any of the editors I've just fore-mentioned, but I can tell you, the Battlefield editors are limited to what you see. Literally. Sure, you can develop your Heightmap, Colormap, and Detailmap in Terragen, edit it in Photoshop, and re-implement it into the editor, but that's about as far as it goes.

    There are no entities. You cannot implement custom content (unless it was for the previous two installments, and this is discarding textures for terrain). There are no options to choose what type of gameplay mode you wish to choose (or create). The list goes on and on; that's how restrictive it is. I'm not trying to inflict my opinion here, but I find it amusing that a select few of you think it has endless possibilities, when in fact, it has very few possibilities.

  • mike-0
    • March 19, 2006 at 7:12 PM
    • #1,843

    hey, can someone send me the ts.fgd for the specialists? I dont have steam installed up in here and I want to get going.

  • Schmung
    • March 19, 2006 at 8:46 PM
    • #1,844

    I would, but I've only got the version from beta 2.2.21 or something like that and the one from version 3. Don't have 2.1 installed anymore.

  • mike-0
    • March 19, 2006 at 10:55 PM
    • #1,845

    the one from version 3 will do.

    /smirks

  • dissonance
    • March 20, 2006 at 12:17 AM
    • #1,846
    Quote from ginsengavenger

    Which doesn't make it right.

    Of course it's the right way to go. When a level is broken down into many files, many people can work on it at once and the job of the level assembler is diminished, made much less of a bottleneck. It enables things like LOD which would be insanely more complex if the entire level was modeled at once. Modularity is the only way we can manage modern day poly budgets.

    I agree with the idea of modular design in anything, especially computer systems, but why can't we have an IDE-esque editor?

  • Schmung
    • March 20, 2006 at 12:52 PM
    • #1,847
    Quote from mike-0

    the one from version 3 will do./smirks

    Will PM you tonight.

  • Grinwhrl
    • March 20, 2006 at 3:16 PM
    • #1,848

    stop talking, lets see some screens

  • Taylor Swift
    • March 21, 2006 at 2:25 PM
    • #1,849

    Don't know really.. I hopes it will play.

    [Blocked Image: http://img239.imageshack.us/img239/2205/monrio123ds.jpg]

  • Grinwhrl
    • March 21, 2006 at 2:33 PM
    • #1,850

    looking good, but are you in a heat cloud or somethng?

  • ⌐■_■
    • March 21, 2006 at 4:14 PM
    • #1,851

    PHOTOSHOP'ED?

  • skdr
    • March 21, 2006 at 5:18 PM
    • #1,852

    Why on earth is that screenshot raped with Photoshop filters?

  • Zacker
    • March 21, 2006 at 6:51 PM
    • #1,853

    Uhm did smart blur rape your BF?

  • seppe
    • March 21, 2006 at 6:59 PM
    • #1,854

    it think he was drawing and took a screenshot as refference ( photoshop a little better next time )

  • D3ads
    • March 21, 2006 at 7:22 PM
    • #1,855

    HOLY PHOTOSHOP BATMAN!

  • von*ferret
    • March 21, 2006 at 8:22 PM
    • #1,856

    ok we get the point its photoshopped, stop posting about it lol

  • Steppenwolf
    • March 21, 2006 at 8:34 PM
    • #1,857
    Quote from Dark

    looking good, but are you in a heat cloud or somethng?

    The soldier is tripping on a mild dose of magic mushrooms to answer your question. Soon the environment will change colors and the street will form into waves of liquid.

  • MJ
    • March 21, 2006 at 9:03 PM
    • #1,858
    Quote from von*ferret

    ok we get the point its photoshopped, stop posting about it lol

    but its.....PHOTOSHOPPED!

  • Minos
    • March 21, 2006 at 9:03 PM
    • #1,859
    Quote from Steppenwolf

    The soldier is tripping on a mild dose of magic mushrooms to answer your question. Soon the environment will change colors and the street will form into waves of liquid.

  • Tequila
    • March 21, 2006 at 9:05 PM
    • #1,860
    Quote from Steppenwolf

    The soldier is tripping on a mild dose of magic mushrooms to answer your question. Soon the environment will change colors and the street will form into waves of liquid.

    What button does that in BF2?

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