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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Minos
    • February 10, 2006 at 2:48 AM
    • #1,501

    nah, source mapping > hl1 mapping. HL1 community was nicer tho.

  • D3ads
    • February 10, 2006 at 11:22 AM
    • #1,502
    Quote from Section_Ei8ht
  • Sa74n
    • February 10, 2006 at 6:40 PM
    • #1,503

    WIP:

    its a teameffort. i'm working on the map itself and doing some textures/props but there are more artists doing the same

    [Blocked Image: http://www.planethalflife.com/images/screensnew/nd_20060209_03.jpg]

    [Blocked Image: http://www.planethalflife.com/images/screensnew/nd_20060209_02.jpg]

  • Nysuatro
    • February 10, 2006 at 6:55 PM
    • #1,504

    I like the concept but the ceeling still needs some work i think :s

  • RA7
    • February 10, 2006 at 6:56 PM
    • #1,505

    Very cool, good job...

  • insta
    • February 10, 2006 at 6:56 PM
    • #1,506

    Very impressive work, sa74n. Can't wait to play it

  • seppe
    • February 10, 2006 at 6:56 PM
    • #1,507

    really nice map

  • DudeTor
    • February 10, 2006 at 7:06 PM
    • #1,508

    you really like subways, don't you Sa74n? :wink:

    nice work, can't wait to try out ND.

  • Minos
    • February 10, 2006 at 7:06 PM
    • #1,509

    Yeah nice stuff but the floor looks a bit too blurry compared to the rest.

  • General Vivi
    • February 10, 2006 at 7:25 PM
    • #1,510

    can i work on your mod

  • DaanO
    • February 10, 2006 at 8:04 PM
    • #1,511

    That last shot is super awesome

  • mikezilla
    • February 10, 2006 at 8:16 PM
    • #1,512

    The missing tiles is a nice touch but I think you could take it further...

    -make more half tiles and rotated tiles.

    -where tile is missing the poxy would still be there, so add some of that

    -put some dirt on a few of the tiles, especially nearer to the floor.

  • JAL
    • February 10, 2006 at 9:28 PM
    • #1,513

    Sa7an that looks fantastic, I love those custom models

  • Section_Ei8ht
    • February 10, 2006 at 10:28 PM
    • #1,514

    That gets a giggity!

  • Grinwhrl
    • February 10, 2006 at 10:36 PM
    • #1,515

    its photoshoped to look better, i have seen the in-game shots, but really nice anyhow.

  • st0lve
    • February 10, 2006 at 11:06 PM
    • #1,516

    Satan only knows how to do subway stations.

    Where is your bum coach and "flying" paper?

    Looks awesome.

  • curman
    • February 10, 2006 at 11:30 PM
    • #1,517
    Quote from Dark

    its photoshoped to look better, i have seen the in-game shots, but really nice anyhow.

    Uh. It looks like a normal screenshot if taken on high settings, I don't think any of it's photoshopped. Atleast not to an extreme of lens flare and such.

  • hessi
    • February 10, 2006 at 11:30 PM
    • #1,518
    Quote from Sa74n

    WIP:its a teameffort. i'm working on the map itself and doing some textures/props but there are more artists doing the same

    <3

  • MJ
    • February 11, 2006 at 12:27 AM
    • #1,519

    nice.... nuclear dawn looking sweet!

  • Campaignjunkie
    • February 11, 2006 at 12:59 AM
    • #1,520

    The screen looks sharpened quite a bit, but I guess that's common practice now. I really like the light colors and that floor texture though.

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