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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • General Vivi
    • December 12, 2005 at 4:57 PM
    • #1,161

    yeah it looks really cool but the rest of the hidden maps have a theme to go by like. the office place or the sewers or the shipyard map . what theme does yours a have that would make it stand out?

  • Deckaux
    • December 12, 2005 at 5:16 PM
    • #1,162

    An abandoned subterranean experimental energy lab.

  • Taylor Swift
    • December 12, 2005 at 7:22 PM
    • #1,163

    I'm working on a small fy_ map for cs source for fun. It will be a santa's house with stuff and a small forest and a little frozen lake with ice.

    yeeaaa here is the firtst one! perfect for xmas when you're missing snow.

    [Blocked Image: http://img436.imageshack.us/img436/9886/snowtest00008jt.jpg]

  • johnm487
    • December 12, 2005 at 7:33 PM
    • #1,164

    The edges around the water seem a little sharp. and that light seems waaay to bright. It makes the snow look like sand.

  • ReNo
    • December 12, 2005 at 8:09 PM
    • #1,165

    I'd always imagined santa's house to be a bit more... magical. That just looks like an average 4 bedroom detached in a modern housing estate.

  • RD
    • December 12, 2005 at 8:11 PM
    • #1,166

    nexus u make alotta maps dont u

  • DEAD|DJBourgeoisie
    • December 12, 2005 at 9:56 PM
    • #1,167

    damn dude that house looks exactly like the hl2 halloween mod house

    http://mods.moddb.com/gallery/image/31812/

  • curman
    • December 12, 2005 at 9:58 PM
    • #1,168

    great nexus is still stealing

    good find.

  • Mr.Ben
    • December 12, 2005 at 10:16 PM
    • #1,169

    Every house in the middle of nowhere needs a windmill.

    Deckaux, if i was to offer you to golden pandas in exchange for mother what would you say?

  • skdr
    • December 12, 2005 at 10:18 PM
    • #1,170

    Get the fuck out Nexus.

  • ⌐■_■
    • December 12, 2005 at 10:18 PM
    • #1,171

    lolol

    Yeah, but all I would say has been said: edges water to sharp and the lights are too bright. I like the idea of a forest. You could also add atmospheric christmas light/trees and stuf.

  • RD
    • December 12, 2005 at 10:33 PM
    • #1,172

    LOL

    It could be stealing, or just using "prefabs"

  • Kedhrin
    • December 12, 2005 at 10:40 PM
    • #1,173

    I think the map is too dark.

    Winter wonderland is what i'd think about, a very ambient lightish lighting would do great here, barely any shadows from a clouded sky but the lig ht still getting through, i think you may have a better effect that way.

  • von*ferret
    • December 12, 2005 at 10:52 PM
    • #1,174

    gonna be hard to make that santa's place without custom props.

  • KoKo5oVaR
    • December 12, 2005 at 10:54 PM
    • #1,175

    santa is living in the suburbs :oooo

  • ⌐■_■
    • December 12, 2005 at 11:39 PM
    • #1,176

    you could use coca cola adds as a reference

  • hamst3r
    • December 13, 2005 at 12:14 AM
    • #1,177

    that map looks amazing deck.....ugh don't know how to spell your name I love the glows really adds a great feeling

    oh and:

    Quote

    An elusive... ghost-horse?

    more like the deftones white horse~ good tastes

  • Crackerjack
    • December 13, 2005 at 4:45 AM
    • #1,178

    So Nexus.. what is the deal with that house man? Kinda dissappointing... you were heading in the right direction for quite sometime.

  • von*ferret
    • December 13, 2005 at 5:18 AM
    • #1,179

    he needs new props, crackerjack make him something ;P

  • Defrag
    • December 13, 2005 at 6:22 AM
    • #1,180

    Firstly: Deckaux, that is some amazing stuff. Wow.

    Secondly: A couple of new FF pics:

    Bases secret corridor (should be familiar to TFCers, though not QWTFers/Q3Fers ):

    [Blocked Image: http://img236.imageshack.us/img236/1045/ffbases0op.th.jpg]

    Spirit flag room floor:

    [Blocked Image: http://img207.imageshack.us/img207/6198/ffspiritsgdispenser1ic.th.jpg]

    Spirit has too much of the light beams and particles going on, and a few other things, but I just knocked it up for a media release after not touching it for a few months (it's not a release map, and probably won't even get released for several months after FF is complete, as we're trying to keep the maplist at a decent size so new players don't get overwhelmed by 20 maps or similar).

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