The road texture looks better when used on a 256 unit surface. At only 128 units wide, it looks much thinner than a real road. Try placing that car model onto the road for a second and see if it looks "right".
WIP in WIP, post your level screenshots!
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shit, that'd mean id have to do my curved road again.
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thats cool, really yellow on my screen but that make the ambience.
ha, and the tower of the house is floating !
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the yellow didnt really match the skybox
[Blocked Image: http://img341.imageshack.us/img341/5581/newthingday00016xh.jpg]
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woooo that s a way better
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Yeah, thats good..keep a level bright for once.
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is that a decal on the wall with beveled model? or what? It looks good but I wanna see it ingame before i pass judgement.
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That looks gud peris
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mike there is something odd with your spiral tower. can't put my finger on it but it doesn't look right, it might be how it attaches to the base. I'd suggest just making it flush with the terrain sintead of having it raised.
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Quote
Erratic's map from earlier[Blocked Image: http://i7.photobucket.com/albums/y299/erratic101/dm_torrent0034.jpg]
Like I said, this is looking great. Any chance you could tell me how you've got your fog/env light set up? I'm currently working on push for FF and need to make a similarly drab style of lighting.
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seems well fit peri, that do it
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an angeldoor?
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That Decal makes it look sweet Peri, good idea
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Yeah that looks great Peri.
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Sweet as a nut, Peris.
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Found a few minutes tonight to fiddle.
[Blocked Image: http://www.button-masher.net/images/wip/d3_eclipse_005.jpg]
Only noteworthy things is finalizing the textures I'll be using and starting a bit of a light pass... adding in some modeled geometry and starting to eye spots for decals and some more brushwork detail (pipes, wires, bent-up panels, etc).
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vary good kungfu, one of my favourite ns maps

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I like the ceiling, how the only things visible are few little random panel lights. You'll probably change that though. Looks neat anyway.
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its awesum
any q4 stuff in there?

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Ooooh thats coming on really well now andrew, a nice clean techy environment, something that too may people seem afraid of trying. One concern though - are those chairs facing a plain wall?

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