Decent start, but nothin all that special. I'd make that sidewalk a bit higher.
WIP in WIP, post your level screenshots!
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nexus: your wire seems to stop short before the far right light
erratic: that looks awesome!
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Your truss penetrates concrete

I really dont like the color scheme that much tbh, and why is there one white wall.
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boring and lacking the proper ammount of attention towards theme, atmosphere and detail to make it something special. Looks like what it is, a bad remake. Not trying to be mean, but thats simply how it looks.
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Here's my section for the map mosaic, i know it looks kinda linear. But its changed since those screens were taken, not quite so linear anymore.
[Blocked Image: http://img171.echo.cx/img171/2858/area700012re.jpg]
[Blocked Image: http://img171.echo.cx/img171/4710/area700028zo.jpg]
[Blocked Image: http://img171.echo.cx/img171/9652/area700001ln.jpg]
I tried a good ole' remake of de_inferno(bad idea) Valve announced their version about a week or two before i finished up
It really never got finished........a little bare -
cement grass walkways...hmmm

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looks decent. However the walkways should've been broken closer so that they're more easily jumped. As you have it the gameplay would suck cause you'd have to fall off the walkways and go up the stairs...boring. The fan desperately needs some sort of trim to seperate it from the ground. Also spending time putting depth in your ceilings would help the atmosphere without cluttering the ground so that the gameplay stays fluid. As you have it now, except for the giant hole, its a very boring ceiling.
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like i said above, it has changed since those screen's were taken and the fan does have a trim now. Also you can jump from walkway to walkway, but theres no need to jump since the fan blows you up to to the skylight(to another section of the map) I tried a few things with the ceiling before settling on what you see there, but it just didn't look right for some reason.
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Maybe I missed something but where did the parts of the walkway that broke off go?
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omfg its benneh boy~~~~
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You might want to move the ceiling/glows up a bit (if there's room). The white light glows are kind of obstructing the player's view across the walkway. Oh, and I love the fan too.
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After doing about 1/4 of my map, Hammer decided to leave me with a blank rmf file when i reloaded my map.. Joy!
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oh.. do you still love valve
World hammers is so fucking erratic (is it the right word (
.. Ive tried to map hl2 couple of times, but every time that fucking hammer just decay.. When i reload my maps, they are sometime empty, sometimes it just one peace of shit.. -
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Since FortressForever just did a media release with some of my stuff, I can finally post it here:
Clickies:
[Blocked Image: http://img291.echo.cx/img291/2654/ffbases37df.th.jpg]
[Blocked Image: http://img291.echo.cx/img291/3429/ffbases24yp.th.jpg]
[Blocked Image: http://img291.echo.cx/img291/5209/ffbases48sn.th.jpg]
I'm gonna go nuts with the 3dskybox when the map is ~nearly finished. NUTS.
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Looks really cool Defrag! I love the clean typical dm style~
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Very nice Defrag. Those old tfc maps look horrific compared to the new

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