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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • zombi
    • October 29, 2018 at 10:44 PM
    • #13,661

    UE4 is very powerful but I'm noob. This is my simple scene.


  • blackdog
    • October 30, 2018 at 8:35 AM
    • #13,662

    Keep it up and you’ll do marvels :)

  • zombi
    • November 1, 2018 at 10:07 PM
    • #13,663

    Another UE4 scene


  • will2k
    • November 2, 2018 at 4:08 PM
    • #13,664

    City Lights

    [Blocked Image: https://i.imgur.com/1ZmEwku.jpg]

  • MadsenFK
    • November 10, 2018 at 2:46 PM
    • #13,665

    Current Wingman projects I'm working on, that's gonna play very differently.

    Morocco (DOWNLOAD)


    Luxury (DOWNLOAD)

    (Props and textures by Yanzl)


    Delta (DOWNLOAD)

  • ItzOmega
    • November 10, 2018 at 4:54 PM
    • #13,666

    I like that clean style! They look very promising

  • Hawx
    • November 11, 2018 at 3:13 PM
    • #13,667

    CSGO: Chernobyl with the twist that its been rebuilt/made safe (Yes, I get bored easy!)


  • Hawx
    • November 11, 2018 at 11:09 PM
    • #13,668

    Slight progress...


  • Brightness
    • November 15, 2018 at 4:01 PM
    • #13,669

    Another UE4 Scene

  • Brightness
    • November 23, 2018 at 6:12 AM
    • #13,670

    https://www.artstation.com/artwork/rR92be

  • FMPONE
    • November 26, 2018 at 6:51 PM
    • #13,671
    Quote from Brightness

    On 11/23/2018 at 1:12 AM, Brightness said: https://www.artstation.com/artwork/rR92be

    This is awesome!

  • Brightness
    • December 9, 2018 at 1:53 AM
    • #13,672

    1987

    https://www.artstation.com/artwork/balOxE

  • blackdog
    • December 11, 2018 at 3:18 PM
    • #13,673

    Loving all these scenes @Brightness, are they only just scenes or is it like a vertical slice for a project? ?? Can easily see this being an adventure title, even third person… I guess it’s the vintage look, makes me think of Alan awake a lot

  • Brightness
    • December 11, 2018 at 3:47 PM
    • #13,674
    Quote from blackdog

    29 minutes ago, blackdog said: Loving all these scenes @Brightness, are they only just scenes or is it like a vertical slice for a project? ?? Can easily see this being an adventure title, even third person… I guess it’s the vintage look, makes me think of Alan awake a lot

    The scenes were primarily just portfolio pieces, but now that I've made multiple ones with the same vintage feel, I might do something with them.

  • That50'sGuy
    • December 11, 2018 at 3:51 PM
    • #13,675
    Quote from Brightness

    On ‎12‎/‎8‎/‎2018 at 8:53 PM, Brightness said: 1987

    *Has flashbacks of FNaF*

  • That50'sGuy
    • December 12, 2018 at 5:02 PM
    • #13,676

    Well I felt like taking a break from my map (Retail) to work on a little side project, so this is what I put together last night. The CT-Spawn for my next map: Reich (It's a German word, pronounced as "Like" but replace the L with an R). Set during the hypothetical 4'th German Reich. For this I only used custom (And shiny) textures on the brushes. And the flag is my own little artistic rendition of what the 4'th Reich flag may look like (The colors of the flag are from the shortly used Post-War German flag).

    The content cannot be displayed because it is no longer available.

    The content cannot be displayed because it is no longer available.

    And this is the 4'th Reich German flag design.

    The content cannot be displayed because it is no longer available.

    The content cannot be displayed because it is no longer available.

  • VIOLATION
    • December 17, 2018 at 3:57 AM
    • #13,677

    New round of random scenes I've done that most likely won't go anywhere further

    First is based on the Kensington/Badlands area in Philadelphia:

    [Blocked Image: https://i.imgur.com/zy0tVo6.jpg][Blocked Image: https://i.imgur.com/k31t3hp.jpg][Blocked Image: https://i.imgur.com/dKWL7zy.jpg][Blocked Image: https://i.imgur.com/ohNWgEd.jpg]


    Second is one of many iterations of a coastal English village I've wanted to expand upon and have made versions of for ages:

    [Blocked Image: https://i.imgur.com/jdI5Aak.jpg][Blocked Image: https://i.imgur.com/9fPXbs4.jpg][Blocked Image: https://i.imgur.com/8JTBUmF.jpg]

    (Cheers to de_highlands + ElectroSheep for some of the models in the latter screens -- starting working on my own inspired models last year but had yours as placeholders)

  • blackdog
    • December 17, 2018 at 1:39 PM
    • #13,678

    Most windows look a bit weird I think, are these scenes for env-art, where they art tests for actual maps…?

  • VIOLATION
    • December 17, 2018 at 2:41 PM
    • #13,679

    Well they're certainly not supposed to be a finished product. Most things I do usually begin with a small section block out that I get carried away detailing to get a better feel of what a more finished area of the map would look like, then I drop the project and move on

  • Anduriel
    • December 18, 2018 at 4:45 PM
    • #13,680

    Here's another sign of life from my de_losttemple remake. This project got dropped and picked up again a few times and I feel really bad about that. Still I absolutely want to finish it. There's one big step I have yet to take to get closer to that goal, which is learning how to make textures. I will need a good amount of custom content to give it the look I've got in mind. So still a long way to go, but here's at least a WIP screenshot of the A site.

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