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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • DanielAragon
    • May 20, 2005 at 3:19 AM
    • #101

    wow very nice

  • DaanO
    • May 20, 2005 at 11:08 AM
    • #102

    I've always wanted to do a rivendell map but this looks so good i won't bother anymore hehe

  • Zazi
    • May 21, 2005 at 4:05 AM
    • #103

    Here is a POS I WAS working on. Ugh. I hate it. I post this for comical value:

    http://%7boption%7d

  • von*ferret
    • May 21, 2005 at 7:34 AM
    • #104

    lol

  • st0lve
    • May 21, 2005 at 1:01 PM
    • #105

    liked your WHL2 map alot more.

  • mike-0
    • May 21, 2005 at 4:04 PM
    • #106

    zazi, that looks like one of dragonflies maps, lol

  • Zazi
    • May 22, 2005 at 7:47 AM
    • #107
    Quote from mike-0

    zazi, that looks like one of dragonflies maps, lol

    Who/what is "dragonfly"? WTFWTFWTF GAHHh

    Yeah, I told you it fucking blows.

  • mike-0
    • May 22, 2005 at 3:50 PM
    • #108

    this crazy shit

    http://www.mapcore.net/forums/viewtopic.php?t=2535

  • Minos
    • May 23, 2005 at 6:49 PM
    • #109
    Quote from WhiteDevil

    Heya ppl I'm working on a de map for cs source. It's still on a really early stage but its getting progress quite nicely oh and btw this is my first post

    [Blocked Image: http://koti.mbnet.fi/whited/mapit/hautausmaa0009.jpg]

    -

    [Blocked Image: http://koti.mbnet.fi/whited/mapit/hautausmaa3.jpg]

    Reminds me of citizen-132

  • Taylor Swift
    • May 23, 2005 at 6:53 PM
    • #110

    If u add sounds to that map...

    Im sure it will blow away all other maps.. I mean.. all horror- maps.

  • RA7
    • May 24, 2005 at 5:24 PM
    • #111

    Scary map Mino :)

  • Minos
    • May 24, 2005 at 5:49 PM
    • #112

    Thanks but its not mine

  • KungFuSquirrel
    • May 27, 2005 at 4:25 AM
    • #113

    Wife was gone for a week, spent some of my spare time that wasn't spent playing ridiculous amounts of games to fiddle with this thing I started long long ago:

    [Blocked Image: http://www.button-masher.net/wip/d3_outdoor_doodle.jpg]

    Plan is to find some decent artist type somewhere to help create some foliage textures/models and make a sort of mars terraforming scene. Probably will build a space elevator for good measure for a little extra Mars trilogy reference.

    Won't be a playable level, just a 3d scene in-engine. Will be saving the playable q4 projects for sometime after the game ships.

  • mike-0
    • May 27, 2005 at 7:08 PM
    • #114

    I think that'd be good for a ut map.

  • Belgarion
    • May 27, 2005 at 7:33 PM
    • #115

    yeah, looks real nice. I'm sure it would look nice regardless of the engine.

  • DaanO
    • May 27, 2005 at 8:30 PM
    • #116

    It desperately needs some contrast in color and tone. If the setting would be like a desert or something it would work well. Even though the thing itself looks nice i don't like it that much yet. Nice beginning though

  • KungFuSquirrel
    • May 27, 2005 at 8:45 PM
    • #117
    Quote from DaanO

    It desperately needs some contrast in color and tone. If the setting would be like a desert or something it would work well. Even though the thing itself looks nice i don't like it that much yet. Nice beginning though

    Yeah, it'll get varied up. Plan is to make a pretty standard dusty mars setting, then mix in the greenery for some more vibrant colors (again, pending on finding someone who feels like helping out with that aspect ). I also haven't decaled up the structure or added any accent lighting (save the smokestacks up top); some of that may help as well. We'll see how it turns out. All depends how much time I can spare for it. But it'll be a smaller scene, so who knows.

    EDIT: By the way, I forgot to specify... that's a D3 editor shot from the rendered view. heh... Just realized I didn't ever specify what it was or how it was built.

  • DaanO
    • May 27, 2005 at 9:32 PM
    • #118

    I never tried doing foliage textures and as for modelling, i only know Milkshape hehe. Good luck with the scene though, looking forward to this

  • mike-0
    • May 27, 2005 at 10:40 PM
    • #119

    i forgot i made this, it was my first source thingy. i think it would be good for the snarkpit contest. but i dont think ill even try to finish this. its extremely plain and boring, but it's odd.

    3d skybox later, maybe

    [Blocked Image: http://img157.echo.cx/img157/4337/dmalmostlost1mv.jpg]

  • sk3tch
    • May 27, 2005 at 11:07 PM
    • #120

    mike-0,

    With some truss-work and such it can look great. ...And a skybox with a city or village would make it look all that much more great.

    I like how you made the rubble.

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