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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Jeddyk
    • August 1, 2016 at 7:45 PM
    • #12,801

    Been working on a Tf2 map for while for the Frontline community update (Hope it becomes a future update) and this is what i have done so far

    Still in its beta stages , gonna start to detail more after i get more feedback ( last image was something magical that happened to the spy)

  • Lain
    • August 1, 2016 at 7:53 PM
    • #12,802
    Quote from Beannie

    4 minutes ago, Beannie said: Been working on a Tf2 map for while for the Frontline community update (Hope it becomes a future update) and this is what i have done so far

    Still in its beta stages , gonna start to detail more after i get more feedback ( last image was something magical that happened to the spy)

    This looks really stunning detail-wise, but you need to get it into a tf2maps.net impromptu test ASAP. Just go to the TF2maps Steam group, join the chat, and then type "!add" to see how to add your map into the rotation for the daily testing. There are like 30+ people there at all times so figuring out the system shouldn't be too hard. At the end of the test you can get feedback (along with coordinates for said feedback) at feedback.tf2maps.net. Hope to see you there :)

  • Jeddyk
    • August 2, 2016 at 3:49 PM
    • #12,803
    Quote from Lain

    19 hours ago, Lain said: This looks really stunning detail-wise, but you need to get it into a tf2maps.net impromptu test ASAP. Just go to the TF2maps Steam group, join the chat, and then type "!add" to see how to add your map into the rotation for the daily testing. There are like 30+ people there at all times so figuring out the system shouldn't be too hard. At the end of the test you can get feedback (along with coordinates for said feedback) at feedback.tf2maps.net. Hope to see you there :)

    Thanks for your compliment and warning , i have just added the map in the chat for the imp as you said and made a thread for it in TF2 Maps :)

  • Lizard
    • August 3, 2016 at 10:20 PM
    • #12,804

    [Blocked Image: http://i.imgur.com/TLLzolD.jpg]

    [Blocked Image: http://i.imgur.com/Hlyjl4f.jpg]


    Middle area of transit.

    Trying to get map ready for playtest on this friday. Hope I can make it in time :D

  • Jeddyk
    • August 4, 2016 at 1:06 AM
    • #12,805
    Quote from LizardPL

    2 hours ago, LizardPL said: [Blocked Image: http://i.imgur.com/TLLzolD.jpg]

    [Blocked Image: http://i.imgur.com/Hlyjl4f.jpg]


    Middle area of transit.

    Trying to get map ready for playtest on this friday. Hope I can make it in time :D

    Me Likey , keep it up

  • blackdog
    • August 4, 2016 at 10:56 AM
    • #12,806

    I'm getting The Specialists vibes! :D

  • Vorontsov
    • August 4, 2016 at 11:08 AM
    • #12,807

    thats some of the worst custom content I've ever seen, outrageous

  • Logan Mac
    • August 4, 2016 at 3:08 PM
    • #12,808

    CS maps look pretty neat with this Prisma app

    [Blocked Image: http://i.imgur.com/xacxotP.jpg]

    [Blocked Image: http://i.imgur.com/V4Jyx58.jpg]

  • blackdog
    • August 6, 2016 at 10:40 AM
    • #12,809

    I tried that app the other day but wouldn't have thought for screenshots:D

  • Joy
    • August 8, 2016 at 8:36 PM
    • #12,810

    Hello, Mapcore! :)

    I present to you a little sneak peek of my competitive CS:GO map, Atriosa. I would like to hear your thoughts on the details. It has been tested a lot with my friends but it is not fully detailed and I don't like sending unfinished products. I will be uploading it to the workshop for you guys the next few months.

    Note: The map as seen in these screenshots may not look the same in the official release.

  • RA7
    • August 8, 2016 at 8:42 PM
    • #12,811

    Reminds of DE_PREDATOR :)

  • CWardee
    • August 10, 2016 at 4:09 PM
    • #12,812

    Been working on a small Moonbase of sorts

  • tanganyika
    • August 11, 2016 at 1:58 AM
    • #12,813

    Working on some architecture in hammer:

    [Blocked Image: http://imgur.com/VD6OW0B]

  • RA7
    • August 11, 2016 at 2:19 PM
    • #12,814
    Quote from CWardee

    22 hours ago, CWardee said: Been working on a small Moonbase of sorts

    DE_MOONRAKER? Old 007 movie :) Looks good!

  • Furiosa
    • August 13, 2016 at 4:43 AM
    • #12,815

    Just a small map.

    Before:

    After:

    Inside:

    Outside:

  • Radu
    • August 13, 2016 at 7:16 PM
    • #12,816

    Soon

    [Blocked Image: http://i.imgur.com/VxSpcd0.jpg]

    [Blocked Image: http://i.imgur.com/fHtDnXE.jpg]

  • Thewhaleman
    • August 14, 2016 at 3:38 PM
    • #12,817

    A site progression. Thanks to play testing it's starting to feel like a real site.[Blocked Image: http://i.imgur.com/I0qVBye.gif]

  • raigeki
    • August 14, 2016 at 6:01 PM
    • #12,818

    wip bombsite of my new map!

  • spa
    • August 14, 2016 at 6:27 PM
    • #12,819

    Looks nice but beware of those "tiny" railings, it makes the space look huge. With environments like these its always a good idea to have something relateable in the scene that establishes scale.

  • [N]awbie
    • August 14, 2016 at 8:48 PM
    • #12,820

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