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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Zacker
    • May 6, 2005 at 12:23 PM
    • #41

    CJ: I really like your idea of combining Prince of Persia with high tech HL2 stuff! It is very close to what we are doing with Sands of War 2. If done well, such as with your map, theese themes play up well against each other.

    I also really liked you HL1 map persian:)

    RD: Nice spottings! That is the de_cbbles ct spawn:) Yep, you are right that two themes don't fit. They are each teams base and in later versions they will be placed far from each other.

  • Marcos
    • May 6, 2005 at 12:48 PM
    • #42

    Impressive stuff from all of you!

  • mike-0
    • May 6, 2005 at 3:42 PM
    • #43

    you guys said my house needs more character... exploded headcrab canister (ill add rebar models to the exploded wall later)

    [Blocked Image: http://img2.echo.cx/img2/8136/hammercannister1ef.jpg]

  • PhilipK
    • May 6, 2005 at 5:38 PM
    • #44

    Seeing some really cool shit in here, keep it up.

    Working on a lousy max scene atm.. trying to learn some rendering n shit..

    As u can see I didn't learn much

    [Blocked Image: http://blaz.csbanana.com/scene_verywip.jpg]

  • FrieChamp
    • May 6, 2005 at 7:28 PM
    • #45

    Nice stuff CJ!

  • von*ferret
    • May 6, 2005 at 7:42 PM
    • #46

    Houses do not use rebar, they use wooden struts.

  • Minos
    • May 6, 2005 at 7:44 PM
    • #47

    Model some buildings in the background phil~ (and get a new painting )

  • Zacker
    • May 6, 2005 at 8:21 PM
    • #48

    Here is an ingame shot of the map I posted yesterday:

    [Blocked Image: http://thefuture.dk/1/sow2_omnicron.jpg]

  • |FRITZ|
    • May 6, 2005 at 9:55 PM
    • #49

    The structure on the left seems out of place. With props scattered about.

  • hamst3r
    • May 6, 2005 at 10:45 PM
    • #50

    Well these are pics of a map, which i probally wont get around to finishing...

    [Blocked Image: http://img134.echo.cx/img134/8777/30la.jpg]

    [Blocked Image: http://img134.echo.cx/img134/5673/40nq.jpg]

    [Blocked Image: http://img134.echo.cx/img134/2443/80zm.jpg]

    And my wip map for mistmod....

    [Blocked Image: http://www.ctpirates.com/oldsite/images/lighthouse1.jpg]

  • st0lve
    • May 6, 2005 at 11:12 PM
    • #51

    looks cool.

  • mike-0
    • May 7, 2005 at 3:05 AM
    • #52
    Quote from von*ferret

    Houses do not use rebar, they use wooden struts.

    ok thanks

  • kleinluka
    • May 7, 2005 at 3:57 AM
    • #53

    actually they do. just not in the US of A where everything is made of plaster coated cardboard

  • kleinluka
    • May 7, 2005 at 8:56 AM
    • #54

    i dont see a present

  • RA7
    • May 7, 2005 at 10:52 AM
    • #55
    Quote from mikezilla

    some cool stuff there.be a really neat cs:s level... like a broken down iraqi palace after it's been bombed.

    i'd hit it

  • Minos
    • May 7, 2005 at 7:47 PM
    • #56

    Both of them look cool hammeh! Keep it up m8

  • PhilipK
    • May 8, 2005 at 1:18 AM
    • #57

    Made a new room instead. This time I'm concentrating it a lot more on details.

    Still extremely wip as u can see

    [Blocked Image: http://blaz.csbanana.com/new_scene2.jpg]

    [Blocked Image: http://blaz.csbanana.com/new_scene3.jpg]

  • Spellbinder
    • May 8, 2005 at 1:23 AM
    • #58

    So nice Philip!

    I really like it and im curious of what it be like when its all done with texturing and furniture and stuff.

    One thing though, it looks wired (to me) when that drawer stands there a bit from the table (under), its a space between the table and those drawers.

    An idea is to "hang it up" under the desk.

    Gj!

    Spellbinder.

  • PhilipK
    • May 8, 2005 at 1:28 AM
    • #59

    it's supposed to be a "hurts". Dunno what that is called in english.

    [Blocked Image: http://www.ikea.com/PIAimages/09703_PE086032_S4.jpg]

  • von*ferret
    • May 8, 2005 at 4:28 AM
    • #60

    file drawers, cabinets, ect

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