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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • marnamai
    • February 18, 2015 at 2:13 AM
    • #11,681

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/31860279093319592/CB4AA3E45D7B9D90FD6090FE896EE90685CA0FF3/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/31860377611037152/BC5342F025C4F784E34D8BF92237DD96A386AFFF/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/31860377611039899/6F6F3D790EAC308958B7A9C640B02464BA70BC41/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/31860377611042842/F54AFCE121A5619FAC1B1883ECFE807C3611936E/]

  • marnamai
    • February 18, 2015 at 8:36 PM
    • #11,682

    [Blocked Image: https://dl.dropboxusercontent.com/u/16324432/portefolio%20website/images/media/media_l_14.png]


    [Blocked Image: https://dl.dropboxusercontent.com/u/16324432/portefolio%20website/images/media/media_l_15.png]


    [Blocked Image: https://dl.dropboxusercontent.com/u/16324432/portefolio%20website/images/media/media_l_16.png]


    [Blocked Image: https://dl.dropboxusercontent.com/u/16324432/portefolio%20website/images/media/media_l_17.png]

  • jakuza
    • February 18, 2015 at 11:09 PM
    • #11,683

    That first shot is so mindblowing. Somehow it feels like it captures the City 17 style more than the game itself did.

  • Taylor Swift
    • February 19, 2015 at 1:41 AM
    • #11,684

    reminds me of hl2 the episodes. just wondering what happened with the half life 2 episodes. did they cancelled episode 3? anyone knows. or are they working on hl 3

  • will2k
    • February 20, 2015 at 9:01 PM
    • #11,685

    Coming soon

    [Blocked Image: https://www.mediafire.com/convkey/5f58/3jy9bxm0d2e6ubt7g.jpg]
    [Blocked Image: https://www.mediafire.com/convkey/1f8a/cvccvjlqjoxcctu7g.jpg]

  • HoMaRt
    • February 21, 2015 at 9:33 AM
    • #11,686

    Hey guys ! Here is the first screenshots of our student project "revenge of trishna" it's a old school fps game with cool features like wall running,sliding,... More info in the near future:


    [Blocked Image: http://img4.hostingpics.net/pics/428604RevengeOfTrishnaWIP.jpg]


    You can follow us on our facebook page :http://tinyurl.com/p924usk

    Gameplay video coming soon ^^

  • Minos
    • February 21, 2015 at 10:06 PM
    • #11,687

    Not really a WIP but a release


    Two of the maps I artified for this season in Starcraft 2 have been live for a while now. Make sure to check them out, the team did a kickass job on this season!


    Vaani Research Station (1v1)

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    Blackfrost Extraction (4v4)

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  • 2d-chris
    • February 21, 2015 at 10:28 PM
    • #11,688
    Quote from HoMaRt

    Hey guys ! Here is the first screenshots of our student project "revenge of trishna" it's a old school fps game with cool features like wall running,sliding,... More info in the near future:


    [Blocked Image: http://img4.hostingpics.net/pics/428604RevengeOfTrishnaWIP.jpg]


    You can follow us on our facebook page :http://tinyurl.com/p924usk

    Gameplay video coming soon ^^

    Display More


    That's really cool, nice and colorful, style is consistent also

  • Jaayu28
    • February 22, 2015 at 5:22 PM
    • #11,689

    My first experience with mapping, and a first try at Hammer. You should recognize it Took me almost 15 hours and it's still a WIP


    [Blocked Image: http://images69.fotosik.pl/639/d4f866022df45c12gen.jpg][Blocked Image: http://images68.fotosik.pl/639/8da61c4ab989502dgen.jpg][Blocked Image: http://images67.fotosik.pl/641/d7a6f44c5195634dgen.jpg][Blocked Image: http://images69.fotosik.pl/639/11b25abefcf5e866gen.jpg][Blocked Image: http://images67.fotosik.pl/641/58c08cf3a66f5c91gen.jpg]

  • 2d-chris
    • February 22, 2015 at 9:32 PM
    • #11,690

    good for a first effort

  • blackdog
    • February 22, 2015 at 10:00 PM
    • #11,691

    It's a fine first attempt, but it's very dark. Make sure you read some guide, there are plenty on the Internet and linked from this forum in several resources topics.

  • skusmet
    • February 23, 2015 at 1:37 AM
    • #11,692

    My biggest tip to give to somebody just starting out is to think about the purpose of each room and subsequently the level and the way it connects together. This goes for everything from the size of your rooms all the way down to the minute details such as decals and their placement and props. For example in your first screenshot those kinds of lights are typically used in a building / construction site environment but there seems to be no other signs of that being the case in that particular picture. Think about everything you place and do and change within your level. Don't think of it as a level in fact, think of it as a world and bring some story and purpose to all that you do within it.


    Great start, keep going!

  • unremarkable player
    • February 23, 2015 at 5:10 AM
    • #11,693

    This is my first demolition map. I'm still pretty new with Hammer although I've been tinkering for a bit over a year without actually putting anything together as a finished article that I'm proud of. The map is called Station (since Subway was taken ) and is pretty much a rush/deathmatch take on a demo map. Please keep in mind that this is WIP and I'm still putting things together and working out how areas are going to flow. I'll create a thread for it shortly and link it back here.


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/535137718207184262/C9A2B33D222624A3FE0297BCBEA0102F2922BFCC/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/535137718207185405/7B389C977B64AA7C2A5AB280D876873BDBFF5FF2/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/535137718197941687/262AF556F8B815751C768DEE026C946EDE5227F1/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/535137718207185747/E17E3FD048C5B0281AE999E12B2AABFBEC83E001/]

  • Vaya
    • February 23, 2015 at 8:42 AM
    • #11,694

    [Blocked Image: http://i.imgur.com/5szXfOr.jpg]


    [Blocked Image: http://i.imgur.com/SarnNHL.jpg]


    [Blocked Image: http://i.imgur.com/uJRGEtD.jpg]


    progressing slowly. Once I'm happy with the layout I'll focus more on the detailing. Textures are all playholder atm

  • will2k
    • February 23, 2015 at 8:07 PM
    • #11,695

    More WIP


    [Blocked Image: https://www.mediafire.com/convkey/d564/o4979709ysye96c7g.jpg]


    [Blocked Image: https://www.mediafire.com/convkey/f1cb/x18t8rceukxxw087g.jpg]

  • blackdog
    • February 23, 2015 at 8:26 PM
    • #11,696

    Oh, second shot reminds me the A-site of de_chateau, one of my favorite maps of CSS.

  • Deh0lise
    • February 23, 2015 at 9:17 PM
    • #11,697
    Quote from will2k

    More WIP

    I love that first shot.

  • holiestcows
    • February 23, 2015 at 11:44 PM
    • #11,698

    Nice theme so far will2k. Keep it up!

  • dux
    • February 24, 2015 at 9:48 AM
    • #11,699
    Quote from Jaayu28

    My first experience with mapping, and a first try at Hammer. You should recognize it Took me almost 15 hours and it's still a WIP


    [Blocked Image: http://images69.fotosik.pl/639/d4f866022df45c12gen.jpg][Blocked Image: http://images68.fotosik.pl/639/8da61c4ab989502dgen.jpg][Blocked Image: http://images67.fotosik.pl/641/d7a6f44c5195634dgen.jpg][Blocked Image: http://images69.fotosik.pl/639/11b25abefcf5e866gen.jpg][Blocked Image: http://images67.fotosik.pl/641/58c08cf3a66f5c91gen.jpg]


    They Hunger?

  • Jaayu28
    • February 24, 2015 at 8:38 PM
    • #11,700
    Quote from dux

    They Hunger?

    Well guessed sir

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