Hey guys, it's been a long time since I have visited the forums but I figured I would dive back in again. I wanted to share some screenshots of a small Overgrown art project in source. It's purpose was to simply test what methods and tricks I would have to deploy to get some sort of overgrown look and feel into a CS:GO level. I had a few materials made for the trees and I made some blend maps for tiles and bricks, but other than that it's all standard stuff.
[Blocked Image: http://www.aspaceman.com/wp-content/gallery/blog_1/overgrown_wip_01.jpg]
[Blocked Image: http://www.aspaceman.com/wp-content/gallery/blog_1/overgrown_wip_02.jpg]
[Blocked Image: http://www.aspaceman.com/wp-content/gallery/blog_1/overgrown_wip_03.jpg]