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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • kanine01
    • September 23, 2012 at 3:11 AM
    • #9,581

    [Blocked Image: http://i.imgur.com/Ae9TN.jpg]

    [Blocked Image: http://i.imgur.com/skwUp.jpg]

    [Blocked Image: http://i.imgur.com/I78fW.jpg]

    Release thread

  • ElectroSheep
    • September 24, 2012 at 11:29 AM
    • #9,582

    Aye !

    Me and Moroes are working on a remake of cs_siege for global offensive. I will show you some shots from the sewers area. Moroes will show youy the outside latter

    [Blocked Image: http://cloud.steampowered.com/ugc/1135162003865792909/13C4853420A8E56A5555BA21D85960B5348AF564/]

    [Blocked Image: http://cloud.steampowered.com/ugc/1137414449444028473/7B92E14668D7961113E2A2EC5ACC56D5E1656903/]

    [Blocked Image: http://cloud.steampowered.com/ugc/1135162003865789420/9ED464BA5286C5975AAA3DC6F0D04F5217165C2A/]

  • Pampers
    • September 24, 2012 at 11:55 AM
    • #9,583

    !gooking lood

  • Puddy
    • September 24, 2012 at 12:07 PM
    • #9,584

    looking really good mate! looking forward to seeing more!

  • Evert
    • September 24, 2012 at 12:08 PM
    • #9,585

    Nice stuff!

  • blackdog
    • September 24, 2012 at 2:20 PM
    • #9,586

    Can't remember the layout of Siege, as far as I recall was the one with a large cliff and bridge... didn't played it except in lan a few times, didn't like it.

    Stylistically your effort is impressive, I really like it

  • insta
    • September 24, 2012 at 3:07 PM
    • #9,587

    Holy macarony that looks awesome!!! Great job!!!!

  • Vilham
    • September 24, 2012 at 3:42 PM
    • #9,588

    fuck that looks good, but no surprise, moroes is working on it

  • FMPONE
    • September 24, 2012 at 7:00 PM
    • #9,589
    Quote from 3Dnj

    Aye !Me and Moroes are working on a remake of cs_siege for global offensive. I will show you some shots from the sewers area. Moroes will show youy the outside latter

    [Blocked Image: http://cloud.steampowered.com/ugc/1135162003865792909/13C4853420A8E56A5555BA21D85960B5348AF564/]

    [Blocked Image: http://cloud.steampowered.com/ugc/1137414449444028473/7B92E14668D7961113E2A2EC5ACC56D5E1656903/]

    [Blocked Image: http://cloud.steampowered.com/ugc/1135162003865789420/9ED464BA5286C5975AAA3DC6F0D04F5217165C2A/]

    Looks nice, all I remember about siege was that it was huge and the mapper killed himself or something? Anyways promising stuff

    edit: apparently the young man's name was "n0thing", RIP mapper bro

  • Campaignjunkie
    • September 24, 2012 at 10:36 PM
    • #9,590

    working more on Someplace Else Source. feels too dear esther-y, I think I'm going to go for something like henning's interpretation of xen from Nightwatch, more...

  • General Vivi
    • September 25, 2012 at 3:08 AM
    • #9,591

    3dnj - LOOKING AWESOME BRO! super exciting to see this kind of stuff!

  • ElectroSheep
    • September 25, 2012 at 12:01 PM
    • #9,592

    Thanks guys

    The outside is still in wip but Moroes is working hard to make it cool :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-09-25_00003.jpg]

  • AtsEst
    • September 25, 2012 at 12:05 PM
    • #9,593

    [Blocked Image: http://i185.photobucket.com/albums/x192/AtsEst/ScreenShot0002-1.jpg]

  • Vilham
    • September 25, 2012 at 3:58 PM
    • #9,594
    Quote from 3Dnj

    Thanks guys The outside is still in wip but Moroes is working hard to make it cool :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-09-25_00003.jpg]

    Large pipes could use a support girder around where those spools are which shouldn't change the design much either. And I guess another basically where the camera is, assuming there is a space between the camera and the building behind it.

  • Em'
    • September 26, 2012 at 5:29 PM
    • #9,595
    Quote from Pericolos0

    dude this looks sick!!!!!! I love how polished the updated source engine "feels" as well, so clean and artifact free- mmm~

    Was just thinking the same.

    Good job moroes/3Dnj ! Realy cool feeling on that outside and sewer

  • -HP-
    • September 26, 2012 at 6:21 PM
    • #9,596
    Quote from 3Dnj

    Thanks guys The outside is still in wip but Moroes is working hard to make it cool :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-09-25_00003.jpg]

    Wat, this is source? More info plz, this looks amazing.

  • Mazy
    • September 26, 2012 at 6:43 PM
    • #9,597

    Sweet! And what a great idea to remake cs_siege, especially when you mix it up with a different setting like this.

  • El Moroes
    • September 26, 2012 at 8:51 PM
    • #9,598

    Aha thanks guys !

    These screenshots are still in WIP and your comments motivate us to do better !

  • Minos
    • September 26, 2012 at 11:36 PM
    • #9,599
    Quote from 3Dnj

    Thanks guys The outside is still in wip but Moroes is working hard to make it cool :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-09-25_00003.jpg]

    (I'd tone the bloom down a little though, exteriors look a bit dull because of that)

  • PhilipK
    • September 27, 2012 at 7:48 AM
    • #9,600

    looks smashin' guys! hope you'll get around finishing it up looks like it could be a cool map for sure.

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