1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • mjens
    • June 21, 2012 at 10:27 AM
    • #9,341

    Yep, proportions have to be proper so the viewer won't say it's fucked. There's no way to put real life measures into the game and make it feel fine...

  • RedYager
    • June 21, 2012 at 2:50 PM
    • #9,342
    Quote from Sentura

    looks pretty good, are all the assets yours as well or...?

    Most of them are ND ones, however I did create a fair few such as lamp posts and traffic lights, the BB gate consists of mostly meshes, same for the Reichstag, some barricades here and there, the TV tower and other parts of buildings.

  • Youme
    • June 21, 2012 at 3:54 PM
    • #9,343

    Really want to be done with TF2 for good so I'm working hard on finishing current projects:

    [Blocked Image: https://dl.dropbox.com/u/2126504/koth_circus/37.JPG]

    [Blocked Image: https://dl.dropbox.com/u/2126504/koth_circus/38.JPG]

  • Campaignjunkie
    • June 25, 2012 at 12:25 AM
    • #9,344

    [Blocked Image: https://dl.dropbox.com/u/19887116/carrier/nozano4.jpg]

    Experimenting with graphic design-ish treatments, using screen space patterns.

  • LATTEH
    • June 25, 2012 at 5:47 PM
    • #9,345

    that's trippy, i like it tho.

  • selmitto
    • June 26, 2012 at 5:56 AM
    • #9,346

    I just want to say:

    Count me in if anyone needs a help with the levels/ testing/ feedback/ playing etc

    Good job everyone!

  • JamesKing3d
    • June 26, 2012 at 8:14 PM
    • #9,347

    man, Campaignjunkie, you've done some cool stuff with angular and abstract shapes, but this is awesome. I would love to see how this type of visual would play out in a 3d game.

  • ⌐■_■
    • June 27, 2012 at 12:38 AM
    • #9,348
    Quote from Campaignjunkie

    [Blocked Image: https://dl.dropbox.com/u/19887116/carrier/nozano4.jpg]Experimenting with graphic design-ish treatments, using screen space patterns.

    I admire you for a lot of stuff you make, but I think this is really shit.

  • Mclogenog
    • June 27, 2012 at 4:15 PM
    • #9,349

    I didn't notice it at a lower resolution, but here the pattern on the trees look like faces. I'm not sure if that's intentional, but it's wonderfully strange.

  • Tschoppo
    • June 28, 2012 at 9:12 PM
    • #9,350

    mostly enjoying Mapcore as a reader but now celebrating that map&school are done

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/1final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/2final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/3final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/4final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/6final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/7final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/8final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/9final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/10final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/11final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/12final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/13final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/14final.jpg]

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/15final.jpg]

  • dux
    • June 28, 2012 at 10:52 PM
    • #9,351

    Cool castle and interior but the lighting is super flat and bland and detracts from the overall image. Some of the brushwork is very chunky and plain looking as well. The theme and setup is great, it just needs fine tuning.

  • AlexM
    • June 29, 2012 at 5:45 AM
    • #9,352

    Yeah I really like the overall composition and tight interesting shape everywhere. Some of the brushwork is indeed a little chunky.

    The boat area almost gives me Banjo Kazooie vibes.

  • mjens
    • June 29, 2012 at 9:47 AM
    • #9,353

    Crazy color palette. I like the scene, keep up a good work

  • Thrik
    • June 29, 2012 at 11:28 AM
    • #9,354

    Lovely environment, I wish my world had magical floating meat all over the place. As said above, refinement of the lighting and details will go a long way.

  • Seldoon182
    • June 29, 2012 at 11:18 PM
    • #9,355
    Quote from Tschoppo

    [Blocked Image: http://i1192.photobucket.com/albums/aa326/Tschoppo/Townsquare/11final.jpg]

    Hook ftw

  • 2d-chris
    • June 30, 2012 at 2:25 AM
    • #9,356

    haha yeah, awesome work everyone, inspiring stuff

  • Pampers
    • June 30, 2012 at 9:51 PM
    • #9,357

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • knj
    • July 1, 2012 at 8:10 AM
    • #9,358

    now mouse chick ? pampers whad do ya smoking ?

  • Puddy
    • July 1, 2012 at 8:41 PM
    • #9,359
    Quote from PogoP

    It's sad that nobody really posts up any work any more

    Too bloody true! I'll do my part.

    Gentlemen, meet my WIP Portal 2 campaign! I'm currently pinning down puzzle-layout and story-scripting, so detailing and lighting has been kept simple (will be prettified later).

    [Blocked Image: http://i.imgur.com/3hi25.jpg]

    [Blocked Image: http://i.imgur.com/NTs9Z.jpg]

    [Blocked Image: http://i.imgur.com/yFeOc.jpg]

    [Blocked Image: http://i.imgur.com/JfLMc.jpg]

    [Blocked Image: http://i.imgur.com/uJHhR.jpg]

    [Blocked Image: http://i.imgur.com/CPoJl.jpg]

  • selmitto
    • July 2, 2012 at 12:22 AM
    • #9,360

    Woaah... I like these screenshots! especially the last two.

    I think you just forgot to modify a corner of a wall, which is really straight while the others are more similar to walls of caves:

    [Blocked Image: http://i.imgur.com/Z0ieB.jpg]

    I'd love to play these levels

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM

Users Viewing This Thread

  • 5 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™