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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • ⌐■_■
    • May 26, 2012 at 9:20 PM
    • #9,301

    I like the shots a lot and I love the gritty atmosphere they have but did you fiddle with the contrast or sharpness of the images?

  • onji
    • May 27, 2012 at 2:03 AM
    • #9,302

    Looks great... dark and dirty, I particularly like the lighting.

    How about some info on the mod, so we can put it in context?

  • holiestcows
    • May 27, 2012 at 2:25 AM
    • #9,303

    Nope, It was all done with the in-game color correction, what you see in those shots is what you see in the game.

  • insta
    • May 27, 2012 at 11:18 PM
    • #9,304

    Continuing working on Mission Improbable 3, and the upgrade to part 1 and 2 at the same time, with huge help from rick_d!

    [Blocked Image: http://media.moddb.com/cache/images/m…_comparison.jpg]

    You can follow the development here, if you want to :

    http://www.moddb.com/mods/mission-improbable

    Actually I think I'll add that to my forum signature

  • Skacky
    • May 28, 2012 at 1:15 AM
    • #9,305

    Wow that's an impressive improvement man! Can't wait to try it out.

  • Campaignjunkie
    • May 28, 2012 at 10:18 AM
    • #9,306

    Yeah, go improbable!

  • ⌐■_■
    • May 28, 2012 at 12:36 PM
    • #9,307
    Quote from holiestcows

    Nope, It was all done with the in-game color correction, what you see in those shots is what you see in the game.

    nice, I like it! some more info on the mod would be nice indeed

    insta

    can't wait

  • e-freak
    • May 28, 2012 at 1:22 PM
    • #9,308

    insta and rick on the same project? ossum

  • holiestcows
    • May 29, 2012 at 6:26 PM
    • #9,309
    Quote from killertomato

    nice, I like it! some more info on the mod would be nice indeed

    insta

    can't wait

    Here is a link to the mod page. http://www.moddb.com/mods/aberration

  • Thrik
    • May 29, 2012 at 8:49 PM
    • #9,310
    Quote from insta

    Continuing working on Mission Improbable 3, and the upgrade to part 1 and 2 at the same time, with huge help from rick_d![Blocked Image: http://media.moddb.com/cache/images/m…_comparison.jpg]

    You can follow the development here, if you want to :

    http://www.moddb.com/mods/mission-improbable

    Actually I think I'll add that to my forum signature

    Love it. I actually want to live in that thing.

  • insta
    • May 29, 2012 at 11:52 PM
    • #9,311

    [Blocked Image: http://media.moddb.com/cache/images/mods/1/16/15475/thumb_620x2000/comparison_exitroad.jpg]

    Another one! Pretty much everything shown in the bottom part is the work of rick_d!

  • JeanPaul
    • May 30, 2012 at 3:18 AM
    • #9,312
    Quote from insta

    Continuing working on Mission Improbable 3, and the upgrade to part 1 and 2 at the same time, with huge help from rick_d!http://media.moddb.com/cache/images/mod ... arison.jpg

    You can follow the development here, if you want to :

    http://www.moddb.com/mods/mission-improbable

    Actually I think I'll add that to my forum signature

    The new lighthouse and everything looks way better except for the skybox and environment fog, the old was much better.

    Subtlety can go a LONG way

  • Puddy
    • May 30, 2012 at 6:20 AM
    • #9,313
    Quote from insta

    [Blocked Image: http://media.moddb.com/cache/images/mods/1/16/15475/thumb_620x2000/comparison_exitroad.jpg]Another one! Pretty much everything shown in the bottom part is the work of rick_d!

    Goddamn environmentalist hippie, he removed the industrial areas in the skybox!!!

    Looks good.

  • -HP-
    • May 30, 2012 at 10:54 AM
    • #9,314

    Go rick!

  • cityy
    • May 30, 2012 at 12:12 PM
    • #9,315

    Good looking stuff being posted here!

    I'm currently trying the textures I posted in the 2D section ingame, keeping on producing more of them. Rebuilding good old q3dm6 for the fun of it.

    [Blocked Image: https://dl.dropbox.com/u/15072710/MSGcompetition2012/Screenshots/Textest/shot0003.jpg]

  • holiestcows
    • May 31, 2012 at 2:04 AM
    • #9,316

    This is the finished image I linked earlier. This is the biggest and most expansive area Ive ever made in hammer so Im quite proud of how it turned out.

    [Blocked Image: http://media.moddb.com/images/mods/1/20/19969/abshot15fantastic.jpg]

  • cityy
    • May 31, 2012 at 6:01 PM
    • #9,317

    More Quake 3

    [Blocked Image: https://dl.dropbox.com/u/15072710/MSGcompetition2012/Screenshots/Textest/shot0005.jpg]

    [Blocked Image: https://dl.dropbox.com/u/15072710/MSGcompetition2012/Screenshots/Textest/shot0006.jpg]

  • SamCom
    • May 31, 2012 at 7:22 PM
    • #9,318
    Quote from holiestcows

    This is the finished image I linked earlier. This is the biggest and most expansive area Ive ever made in hammer so Im quite proud of how it turned out.img snip

    Looking good, although the transition between the displacements and that brick/stone texture on the ground are a little harsh. Big spaces, woo!

  • holiestcows
    • June 1, 2012 at 1:30 AM
    • #9,319
    Quote from SamCom

    Looking good, although the transition between the displacements and that brick/stone texture on the ground are a little harsh. Big spaces, woo!

    Thanks for the CC, I have changed the ground floor since that picture though, a lot of people have mentioned that.

  • holiestcows
    • June 2, 2012 at 4:37 AM
    • #9,320

    Here is gameplay from the area I took a picture of earlier.

    External Content www.youtube.com
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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    For more information, visit my mod page at http://www.moddb.com/mods/aberration

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