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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • pastor44
    • January 24, 2012 at 8:08 AM
    • #9,001

    Hehe, I want a bot who make maps for me.

    Im new in this industry and this is my stuff from Unity 3d engine.

    The textures and geometry is really simple on both scene.

    (two screens from city im change (overpaint?) in PS)

    Cheers,

    Peter

  • syver
    • January 24, 2012 at 4:56 PM
    • #9,002

    looks awesome. would love to see higher res screenshots though

  • _gb
    • January 24, 2012 at 5:37 PM
    • #9,003

    [Blocked Image: http://spawnhost.files.wordpress.com/2011/08/e1m1rq_01_11.jpg]

    [Blocked Image: http://spawnhost.files.wordpress.com/2011/08/e1m3rq_01_12.jpg]

  • Vilham
    • January 24, 2012 at 6:14 PM
    • #9,004
    Quote from sarge mat

    opps. yea know what you mean need to get back to this and tidy it up.

    The start of something for the latest challenge over at world of level design

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD_StoryChallenge2/WOLDStoryChallenge2_23_01_2012_Screenshot1.jpg]

    [Blocked Image: http://dl.dropbox.com/u/1905266/WOLD_StoryChallenge2/WOLDStoryChallenge2_23_01_2012_Screenshot2.jpg]

    Does world of level design ever actually do level design challenges rather than environment challenges?

  • Serenius
    • January 24, 2012 at 7:11 PM
    • #9,005

    Have you ever read the articles? I'm pretty sure they're one and the same to the guy that runs that site.

  • 2d-chris
    • January 24, 2012 at 10:10 PM
    • #9,006

    Love the rocks yo

  • dux
    • January 25, 2012 at 2:40 PM
    • #9,007
    Quote from _gb

    [Blocked Image: http://spawnhost.files.wordpress.com/2011/08/e1m1rq_01_11.jpg][Blocked Image: http://spawnhost.files.wordpress.com/2011/08/e1m3rq_01_12.jpg]

    Epic. Bigger pics go.

  • sarge mat
    • January 25, 2012 at 2:51 PM
    • #9,008
    Quote from Vilham

    Does world of level design ever actually do level design challenges rather than environment challenges?

    Quote from Serenius

    Have you ever read the articles? I'm pretty sure they're one and the same to the guy that runs that site.

    Was a few gameplay ones a wile back I think. Yea I mean the site deficiently goes a bit towards environment stuff but still a lot of good stuff for people trying to get started.

    Quote from 2d-chris

    Love the rocks yo

    lol cheers

  • AtsEst
    • January 27, 2012 at 2:33 PM
    • #9,009

    It ain't 3D yey , but there is the first concept for my entry to the current WOLD challenge:

    [Blocked Image: http://i185.photobucket.com/albums/x192/AtsEst/wold_challenge_concept_v02.png]

  • -rt-
    • January 28, 2012 at 12:36 PM
    • #9,010

    My 2d gameplay prototype

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  • Pampers
    • January 28, 2012 at 1:02 PM
    • #9,011

    thats pretty cool rt

  • knj
    • January 28, 2012 at 2:39 PM
    • #9,012

    looking good RT, did you make the custom models and animation ? like it alot

  • -rt-
    • January 29, 2012 at 2:02 PM
    • #9,013
    Quote from knj

    looking good RT, did you make the custom models and animation ? like it alot

    No, it's multyplayer model

  • knj
    • January 29, 2012 at 2:29 PM
    • #9,014
    Quote from -rt-

    No, it's multyplayer model

    hahaha i didn't know that UDK have that animset's lol gotta check it out some day

  • -rt-
    • January 29, 2012 at 2:54 PM
    • #9,015
    Quote from knj

    No, it's multyplayer model

    hahaha i didn't know that UDK have that animset's lol gotta check it out some day

    LOL it's not UDK, it's Crysis 2 editor

  • knj
    • January 29, 2012 at 3:44 PM
    • #9,016

    lol

    and i wanted ask you further how you've changed the color of default checker in UDK, but now its just lol

  • Froyok
    • January 29, 2012 at 5:42 PM
    • #9,017
    Quote from knj

    lol and i wanted ask you further how you've changed the color of default checker in UDK, but now its just lol

    Well, you know, a checker is just a texture...

  • 2d-chris
    • January 30, 2012 at 1:24 PM
    • #9,018

    that's looking mighty slick there, good job!

    You flow graphed the camera movement right?

  • -rt-
    • January 31, 2012 at 12:05 PM
    • #9,019
    Quote from 2d-chris

    that's looking mighty slick there, good job!You flow graphed the camera movement right?

    Not only camera, i create some perks and special movement for player like double jump

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  • sock
    • February 1, 2012 at 2:45 AM
    • #9,020

    Architectural doodle

    [Blocked Image: http://www.simonoc.com/images/design/maps_q3/potguard3.jpg]

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