leave only "qA9XmxDwJdg" in the [ youtube ] __ [ /youtube ] and it will work ![]()
WIP in WIP, post your level screenshots!
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[Blocked Image: http://www.csyvertsen.net/mayan5.jpg]
wip. placeholder trees and waterfall. some bugs/mistakes present
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Quote from csyver
[Blocked Image: http://img864.imageshack.us/img864/8305/mayan3.jpg]wip. placeholder trees and waterfall. some bugs/mistakes present
This is absolutely beautiful!
The right area is a bit dark tho, makes it harder to make out the detail. Love the composition tho, great shot.
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":3ovvt461]The right area is a bit dark tho, makes it harder to make out the detail. Love the composition tho, great shot.
thanks, but credit for the composition goes to whoever made the concept art.
i have fixed the right area, but i'm considering trying an alternate shot with night instead of day. thanks for the reply!
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Well, it was still a good achievement to transpire that to a game engine!

Either that, or try and get some sun light with some shadows on there.
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Looks like you recreated the concept into UDK very well. I would have liked to see you do the bridge and the other structure that was in the concept. Good stuff. Keep it up.
We did something kind of similar. I wanted to see if I could recreate a concept in the UDK also.
[Blocked Image: http://thomasjmartin.files.wordpress.com/2011/04/canal.jpg]
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Here's a singleplayer level I've been working on. It's called Whoopservatory!
[Blocked Image: http://magnarj.net/images/whoops/whoops1.jpg]
It's aaaalmost ready for release. O M G
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Quote from insta
Here's a singleplayer level I've been working on. It's called Whoopservatory![Blocked Image: http://magnarj.net/images/whoops/whoops1.jpg]
It's aaaalmost ready for release. O M G


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Awesome Insta, cant wait! The cloning machine sounds interesting. Really cool write up on the difficulties you had while creating the feature.
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@ insta: Amazing use of the default assets, and wonderful brush-work! Very inspirational

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[Blocked Image: http://spawnhost.files.wordpress.com/2011/04/courtyard_1_3.jpg]
[Blocked Image: http://spawnhost.files.wordpress.com/2011/04/courtyard_1_2.jpg]
[Blocked Image: http://spawnhost.files.wordpress.com/2011/02/crimson_1.jpg]
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Some WIP shots of a map for RemakeQuake.
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Nice!
How did you made a chain and transparent flag? -
Quote from seir
Nice!
How did you made a chain and transparent flag?The chain's a model, most modern Quake mods can load mapmodels.
Flags are func_illusionaries with an alpha value set. For now.
Textures by the Quake Retexturing Project.
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Nice _gb!
I have been itching to take a stab at this stuff for a while as well (but id like to do mine 100% out of brushes and use DP's rtlights as lighting). Its really cool to see your interpretation of it. I quit doing my Quake 10 year project back in 2006 because i just thought I sucked too much to be able to handle it lol...it's really cool to see someone taking up the challenge!
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Quote from insta
Here's a singleplayer level I've been working on. It's called Whoopservatory![Blocked Image: http://magnarj.net/images/whoops/whoops1.jpg]
It's aaaalmost ready for release. O M G




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i almost forgot about this, but i made this small island scene/semi playable level for my bachelor thesis.
i've been thinking about enhancing it then putting it up, but i'd love some critique to go with it (what to improve).
[Blocked Image: http://files.sentura.net/img/screenshot_1.jpg]
[Blocked Image: http://files.sentura.net/img/screenshot_2.jpg]
[Blocked Image: http://files.sentura.net/img/screenshot_3.jpg]
it's mostly very barren as i've removed all things related to the thesis. again, critique welcome
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It's a bit barren?

I would use a ep2 ground texture with detail models to help alleviate this.
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Someone told me pinetrees don't grow slanted when I built koth_switcheroo, but I told them "maybe you're right, I will fix right away", but what I was thinking was more like "WELL THATS EMBARRASSING" so I guess what I'm saying is that pinetrees don't grow slanted

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There's a little thing in plant's cells called amyloplast - that thing tells plant where top is (using bubble of air in the cell filled with water). When you'll remove this from the meristems the plant won't be able to know where the top is and will grow looking for light from any direction so the tree looks like that:
[Blocked Image: http://bacieczki.cerkiew.pl/data/gallery/43/images/p1.jpg]
Also it can be forced by disease or it's typical for some species of pines, can't remember what's the name of this virus...
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