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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Freak
    • January 10, 2008 at 8:38 PM
    • #5,301

    on the first screen, the top light, i dunno.. maybe add some brightness or a larger and getting-more-transparent-glow to it.

    But it really is cool, i like it

  • Quakis
    • January 10, 2008 at 10:08 PM
    • #5,302

    Method and BJA really get the best out of the Doom3 engine. Really good stuff there, but I have to agree with Freak on the light.

  • D3ads
    • January 11, 2008 at 2:40 PM
    • #5,303

    Looks excellent, you should team up with Method and make something truly spectacular

  • BJA
    • January 11, 2008 at 4:24 PM
    • #5,304

    The light above the stairs was more of a placeholder that I've forgot to replace, have to agree that it looks a bit out of place. Should have used a different flare for it. Thanks guys for comments

  • Grippy0
    • January 15, 2008 at 8:47 PM
    • #5,305

    Always working on these little dods map.

    [Blocked Image: http://pix.nofrag.com/3/6/e/2b1021e0f49ab8bdd715079cc731ett.jpg]

    [Blocked Image: http://pix.nofrag.com/6/b/f/38b2a7358fabd84405dfafb5656d5tt.jpg]

    [Blocked Image: http://pix.nofrag.com/b/3/2/4dbc14bab546af17d696a9a0e594att.jpg]

  • Nexus
    • January 20, 2008 at 1:49 PM
    • #5,306

    here is something again..

    this project is from last year but.. I started working on it when I finished de_hogsatra..

    (nothing special now, the house is a club) - the night lighting is a test so do not judge hard because it looks like that

    [Blocked Image: http://img340.imageshack.us/img340/8629/cselverket0005nx7.jpg]

    [Blocked Image: http://img103.imageshack.us/img103/9681/cselverket0006ch9.jpg]

  • Freak
    • January 21, 2008 at 12:38 PM
    • #5,307

    lol theres a graffity on the snow

  • ⌐■_■
    • January 21, 2008 at 1:02 PM
    • #5,308

    its not snow, its cocaine.

  • Nexus
    • January 21, 2008 at 6:48 PM
    • #5,309
    Quote from killertomato

    its not snow, its cocaine.

    exactly.

  • BJA
    • January 24, 2008 at 10:40 PM
    • #5,310

    A little outdoor environment...

    [Blocked Image: http://www.bja-design.de/different/outside_done1_s.jpg]

    [Blocked Image: http://www.bja-design.de/different/outside_done2_s.jpg]

  • PogoP
    • January 24, 2008 at 11:47 PM
    • #5,311

    Looks cool. Reminds me of the Alfred Hitchcock film, "Rear Window".

  • Something
    • January 24, 2008 at 11:55 PM
    • #5,312

    Yes, I know you all hate IS, but bear with me on this:

    [Blocked Image: http://img186.imageshack.us/img186/9219/map01a0020fs4.th.jpg]

    [Blocked Image: http://img99.imageshack.us/img99/4801/map01a0021iq1.th.jpg]

    [Blocked Image: http://img185.imageshack.us/img185/8370/map01a0022nz0.th.jpg]

    [Blocked Image: http://img134.imageshack.us/img134/8145/map01a0023ag2.th.jpg]

    [Blocked Image: http://img253.imageshack.us/img253/811/map01a0024ci5.th.jpg]

    [Blocked Image: http://img174.imageshack.us/img174/3930/map01a0025le2.th.jpg]

    [Blocked Image: http://img255.imageshack.us/img255/4285/map01a0026zy9.th.jpg]

    [Blocked Image: http://img153.imageshack.us/img153/3937/map01a0027op0.th.jpg]

    Haven't added a better skybox and some details are missing from a few areas.

  • JeanPaul
    • January 25, 2008 at 5:44 AM
    • #5,313

    Some tinkering

    [Blocked Image: http://www.uploadhouse.com/fileuploads/1061/10612882088648cb5174833885c7ed172d6ae3a.jpg]

    [Blocked Image: http://www.uploadhouse.com/fileuploads/1061/1061289598c2d453147a94fec8b4afd3cc6b8fc.jpg]

  • KungFuSquirrel
    • January 25, 2008 at 2:35 PM
    • #5,314

    Wow, this turned into a great page real fast Awesome work, guys.

  • FrieChamp
    • January 25, 2008 at 2:40 PM
    • #5,315

    BJA: That looks ridiculously good!

  • Psyshokiller
    • January 25, 2008 at 4:22 PM
    • #5,316

    Great work as usual BJA.

    Wonder how this batches though, seems like there's quite a bunch of lights and different textures.

  • D3ads
    • January 25, 2008 at 7:55 PM
    • #5,317
    Quote from BJA

    A little outdoor environment...[Blocked Image: http://www.bja-design.de/different/outside_done1_s.jpg]

    [Blocked Image: http://www.bja-design.de/different/outside_done2_s.jpg]

    Looks like a next-gen Silent Hill-like environment, fucking bang up job!

  • Bluestrike
    • January 26, 2008 at 7:23 PM
    • #5,318

    WIP map for a game thats in limbo or probebly dead, I only made the level (not the content) based on a concept floorplan.

    [Blocked Image: http://www.bluestrike.be/tempspul/cm_ingame1s.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/cm_ingame2s.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/cm_ingame3s.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/cm_ingame4s.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/cm_ingame5s.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/cm_ingame6s.jpg]

    [Blocked Image: http://www.bluestrike.be/tempspul/cm_overview.jpg]

  • dux
    • January 26, 2008 at 8:19 PM
    • #5,319

    I like it for sure but the one thing th at bugs me about it is the general sparse / emptiness of the images. But it's wip / limbo so nevermind really I guess

  • ⌐■_■
    • January 26, 2008 at 9:29 PM
    • #5,320

    i love it bluestrike!

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