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WIP in WIP, post your level screenshots!

  • Marcos
  • November 25, 2004 at 12:11 PM
  • Warby
    • November 16, 2006 at 1:46 PM
    • #2,961

    hot stuff badger

  • Dodger
    • November 16, 2006 at 3:06 PM
    • #2,962
    Quote from hamst3r

    I acutally went to Falling Water around 2 or 3 years ago and it was hands down one of the most amazing things I have ever seen in my life.

    saw the video it is rreally sick

  • JeanPaul
    • November 16, 2006 at 8:22 PM
    • #2,963
    Quote from Dodger

    I acutally went to Falling Water around 2 or 3 years ago and it was hands down one of the most amazing things I have ever seen in my life.

    saw the video it is rreally sick

    If you play through the map, its actually pretty ugly.

  • atrocity
    • November 16, 2006 at 9:35 PM
    • #2,964

    Why because it does not have trim and curves? hehe just messin. I think his purpose was to make falling water, and did a damn good job of it. who cares if the rest is ugly.

    Keep up the good work on your building badger, can't wait to see the changes and see it done

  • sk3tch
    • November 17, 2006 at 2:27 AM
    • #2,965

    Progress on de_boston:

    [Blocked Image: http://img245.imageshack.us/img245/2584/boston1ds3.jpg]

    [Blocked Image: http://img456.imageshack.us/img456/796/boston2le2.jpg]

    [Blocked Image: http://img90.imageshack.us/img90/7685/boston1tu0.jpg]

    [Blocked Image: http://img206.imageshack.us/img206/998/boston2ag1.jpg]

  • Dodger
    • November 17, 2006 at 5:04 PM
    • #2,966

    Oh I love it

  • General Vivi
    • November 17, 2006 at 10:45 PM
    • #2,967

    thats quite sexy badger

  • michi.be
    • November 17, 2006 at 10:48 PM
    • #2,968

    little in-editor shot from my latest bf2 map.

    [Blocked Image: http://home.arcor.de/fieslings-place/WIP/snapshot2.jpg]

  • Skjalg
    • November 18, 2006 at 1:09 AM
    • #2,969

    Looks empty?

    Not a big fan of vehicle maps myself, but it does look a little empty even for that...

  • SixThree
    • November 18, 2006 at 2:32 AM
    • #2,970

    Not all battlefields are urban...

  • dissonance
    • November 18, 2006 at 3:11 AM
    • #2,971

    are those little miniature sandbags at the bottoms of all the plants?

  • FMPONE
    • November 18, 2006 at 4:21 AM
    • #2,972
    Quote from dissonance

    are those little miniature sandbags at the bottoms of all the plants?

    Yes. That map is for the smurf combat mod

  • Skjalg
    • November 18, 2006 at 5:20 AM
    • #2,973
    Quote from SixThree

    Not all battlefields are urban...

    woah, really?

  • dissonance
    • November 18, 2006 at 5:41 AM
    • #2,974
    Quote from FMPONE

    Yes. That map is for the smurf combat mod

    battlefield: arachnids

  • i3ad
    • November 18, 2006 at 2:40 PM
    • #2,975

    ^^ahh that jungle map reminds me of an old jungle map that i started some month ago ... worked 1 day on it lol

    [Blocked Image: http://i3ad.i3.funpic.de/pics/zion0000.jpg]

    [Blocked Image: http://i3ad.i3.funpic.de/pics/zion0002.jpg]

  • ⌐■_■
    • November 18, 2006 at 3:06 PM
    • #2,976

    oh that doesnt look too bad. are you going to work on that some more?

    boston looks fine. really clean and well balanced. im not sure if i like the clean part, id try to make it more 'lived out'. add trash etc, to make the scene less of a designed playground and more like an immersive city. i like the colours though!

    michi, i think your map looks ok but i think you could get much more out of it. it has alot of potential to be an atmospheric scene! i suggest adding houses, farm objects and more trees. maybe even a broken wall, ruin, rock, etc. etc. i like the colours and the raw looks of it!

  • michi.be
    • November 18, 2006 at 3:58 PM
    • #2,977

    hehe guys. i thought this is a WIP thread here.

    of course it looks empty. i just started .

    busy with modelling, becasue the editor is model based only. no fancy brushes.

    the editor make the grass stuck into the ground. thats the "sandbag" effect. ingame you will not see it.

    the rock idea is col. there is a small lake there too and a farmhouse which i modelled. if i made more progress i will ppost more here.

  • Lois_Must_Die
    • November 21, 2006 at 3:29 AM
    • #2,978

    Meh, I return with more rain-soaked Asian stuff. Billboards to be replaced with, you know, not-so-self-referencial type stuff once I learn how to make good textures. One free internet to whoever guess what this is for.

    [Blocked Image: http://img299.imageshack.us/img299/7908/opmongchaia10080001dp8.jpg]

    [Blocked Image: http://img89.imageshack.us/img89/4015/opmongchaia10080002am5.jpg]

  • KungFuSquirrel
    • November 21, 2006 at 3:53 AM
    • #2,979

    Market View Apartments mod?

  • General Vivi
    • November 21, 2006 at 4:34 AM
    • #2,980

    The opera mod!!!

    i did it !!!

    in yo face kfs

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