WIP in WIP, post your level screenshots!
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? ok, mapping time! Unreal 4 modding ?
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Totally missed out on the Insurgency screens, good going @mr.P!
I think I only tried the game in demo or free weekend, had terrible ping in EU plus the frame rate was bad on my laptop

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some screenshots from my latest project, on which im working on in free time! It still needs some improvements, but it looks good in current state I think
dz_Arctic!
[Blocked Image: https://i.imgur.com/ugO0EBu.png]
[Blocked Image: https://i.imgur.com/W7VvSpc.png]
[Blocked Image: https://i.imgur.com/cEn6zHY.png]
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[Blocked Image: https://i.imgur.com/jX6zHoG.jpg]

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Updated the map with better lighting and more detail. Slight changes in timings as well, but only by moving the CT spawn a little bit.https://steamcommunity.com/sharedfiles/fi…/?id=2014706191
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Somewhere in Chicago...
[Blocked Image: https://i.imgur.com/IHSl2yr.jpg]
...a map is getting finished...
[Blocked Image: https://i.imgur.com/JyawD3Z.jpg]
...after some more playtesting.
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The T Spawn
[Blocked Image: https://s12.directupload.net/images/200511/zxuiy9y7.jpg]
[Blocked Image: https://s12.directupload.net/images/200511/2olvs3lo.jpg]
The CT-Spawn
[Blocked Image: https://s12.directupload.net/images/200511/ybrs3a6b.jpg]
B-Bomb Spot
[Blocked Image: https://s12.directupload.net/images/200511/8fmgawew.jpg]
[Blocked Image: https://s12.directupload.net/images/200511/lxsgrrqu.jpg]
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Connector
[Blocked Image: https://s12.directupload.net/images/200511/97yaj2rp.jpg]
Mid
[Blocked Image: https://s12.directupload.net/images/200511/3wf8qysd.jpg]
A-Bomb Spot
[Blocked Image: https://s12.directupload.net/images/200511/nwtv6gau.jpg]
Updates will follow
I also welcome ideas. -
@The_Virus I believe that your steps are the wrong scale judging from the screenshot. Usually the steps are not too much wider than the players foot.
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Yeah, those steps look like they are 16 units high. 8 Units height is more true to size and plays better.
Cool environment though. ?
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@Kokopelli @Interfearance Thank you for your answer. I'll take care of the stairs again.
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[Blocked Image: https://i.postimg.cc/zXmwXxVq/Clipboard01.jpg]
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My first time ever trying a map in UE4. I'm trying to rebuild this https://postimg.cc/gallery/cs04sd3
The scale seems to be twice as large and twice as high. In UT a cube of 256 x 256 was the standard measure for rooms and corridors. In UE4 I have to round that to 250 and multiply by 2. I have to move away from powers of two.
Triple height seems to be too much.
[Blocked Image: https://i.postimg.cc/7hXqcBRS/Clipboard03.jpg]
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Looking good already!
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Some stills from my first serious map, de_viejo
Still very much a WIP
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