Hello again. Haven't been mapping for ages (as you might have guessed) so here goes another Q:
I'v been trying to create an overview and radar for my new cs:s map. At first it worked all just well, but a design change in my map forced me to make a new one. Problem is that now cl_leveloverview isn't my friend anymore and dosn't work like it should.
OK, it worked fine the first time i tried (I could see the whole map and everything was neat), but now most of my map turns green. When I try to move around, some bits appear and some disapear. Like there is a difference in where the spec. cam. is in the world.
Commands I have used/tried:
fog_override 1
fog_enable 0
r_skybox 0
cl_drawstaticprops 0
r_novis 0/1
r_portalsopenall 0/1
cl_maxrenderable_dist 30000
cl_leveloverview 1,2,3,4,5 ect.
cl_leveloverviewmarker 1024
At first I thought something was wrong with my map so I tried the same thing in de_dust but I still get the problem as you can see on the attached screenshot.
Anyone know whats wrong here?