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Francois Roughol - Senior Designer

  • Furyo
  • August 16, 2009 at 10:07 PM
  • Furyo
    • September 13, 2010 at 12:33 AM
    • #21

    Small bump since I just finished a small addition to my portfolio. Besides adding Crysis 2 there, I also decided to provide longer explanations to each game I worked on, as that had been pointed out before. Same for my full resume which I want to actually say a bit more than being a simple collection of bullet points.

    As always, any feedback is welcome, and if you want me to go in more details regarding each project, I can add some more. I usually keep that for phone interviews though. Tease and don't reveal too much

    http://www.froughol.com/

  • neotic
    • October 1, 2010 at 10:57 PM
    • #22

    I find that pdfs can just be weighty... or at least feel slow loading. Where I got hired, the leads referenced only my Word and HTML versions... and ignored PDF. I'd say the customer is always right, or rather whatever makes it easiest on them.

  • arhurt
    • October 2, 2010 at 12:46 AM
    • #23

    Great as usual man, but one nitpick I have is having both the game logo and name in there, it's kind of redundant

    For your portfolio I'd keep the logos and drop the game name on the tab under, since they look awesome.

  • Furyo
    • March 29, 2011 at 11:51 PM
    • #24

    Small update with some eye candy shots from Crysis 2. I wanted to give credit where it was due for those levels I haven't made, and whenever possible provide a link to the real LD's website.

    http://froughol.com/crysis_2.html

  • e-freak
    • March 30, 2011 at 8:34 AM
    • #25

    Great explanations as always, just the watermark on the pictures is so unaesthetic I'd rather keep it out.

  • Furyo
    • March 30, 2011 at 10:26 AM
    • #26

    You're welcome to design me a new one more to your VDG liking This one actually predates my current website design by about two years

  • -HP-
    • March 30, 2011 at 10:33 AM
    • #27

    I have to agree with that horizontal stripe, looks a bit weird on there. But whatever, just nitpicking!

  • Furyo
    • March 30, 2011 at 2:12 PM
    • #28

    It'll be gone tonight when I get home, I got a new one in the works

  • Furyo
    • March 31, 2011 at 1:55 AM
    • #29

    Update finished. Still got to do the same kind of extended info and credit on other pages, but for now , Crysis 2: http://froughol.com/crysis_2.html

    Also replaced the font on all buttons.

  • e-freak
    • March 31, 2011 at 9:07 AM
    • #30

    The new font is a lot easier on the eyes. Looks good

  • Vilham
    • March 31, 2011 at 11:10 AM
    • #31

    Very noticeable difference. Its much more readable now.

  • Furyo
    • April 4, 2011 at 1:07 PM
    • #32

    Finally played my way through sequence 8 of AC2 on PC again, allowing me to post some screenshots of the flying machine section: http://www.froughol.com/assassins_creed_2.html

  • Furyo
    • June 22, 2013 at 1:16 AM
    • #33

    Mandatory post BioShock Infinite update: http://www.froughol.com

  • Kedhrin
    • June 22, 2013 at 8:26 PM
    • #34

    Super awesome track record you got there

  • Kinky
    • June 22, 2013 at 8:45 PM
    • #35

    Dayum thats an impressive resume....

  • kikette
    • June 22, 2013 at 9:31 PM
    • #36

    Awesome stuff *_* I would like to ask you ; Does a breakdown of bioshock infinite about environment can be waited ? I saw that someone posted charac design stuff on PC and I think the environment really deserve too some attention.

  • Furyo
    • June 23, 2013 at 6:57 AM
    • #37

    I'd certainly like to see one posted, but it won't be from me given the level artists are much better suited for the task. I talked to a few of them, specifically those who worked on Emporia with me, and they haven't updated their portfolio yet. Maybe next year at GDC?

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