So, "Dante's Inferno", I'm sure everyone has heard of this one already. Based on Dante Alighieri's "Divine Comedy", developed by the folks who did "Dead Space" - admittedly I haven't played the game, but heard only good things about it. Now a developer's interview has been released, with some CG footage mixed in, here is what Shacknews quoted from the video:
Quote"I read the poem and thought right away like, 'that's a video game,'" enthuses one assistant producer. "Of course, each piece we sort of interpret a little bit differently," warns another, explaining why Dante is a scythe-wielding "over-the-top action hero."
Source: http://www.shacknews.com/laryn.x?story=59127
This is why I like Shacknews so much, it's a place full of hardcore gamers, but when I read the comments I was relieved that I'm not the only one who couldn't share the enthusiasm of the developers. So you boast about basing your game on one of the most influential pieces of world literature and all you can come up with is an action-adventure about a melee-weapon wielding action hero? At one point one of the devs goes: "We are working very hard to make you go 'Ewww dude...yikes' " (making "disgusted" gestures) - I ask myself, is this a goal worth achieving? Entertaining people by making them feel grossed out, like in cheap horror flicks? This looks to me like EA is trying to launch a "God of War" copycat with extra gore.
Maybe it's a bit unfair to judge the game from so little that has been shown and give EA crap even though they launch new IPs like Mirror's Edge, Brütal Legend and Dead Space, but marketing like this really makes me lose faith in the big players of this industry sometimes.