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CSS-Assault

  • Tisky
  • November 21, 2004 at 2:42 PM
  • Fletch
    • November 24, 2004 at 1:25 AM
    • #61
    Quote from DUFFY

    his attitude doesnt have to please anyone.....TELL ME TO GO FUCK MYSELF

    you're a bad influence on people Duffy. stop drawing the newbies to the dark side. :evil: :evil:

  • Duff-e
    • November 24, 2004 at 2:20 AM
    • #62

    they will always be newbies at heart fletch....we both know that

    but seriously i really am a bad influence

  • Minos
    • November 24, 2004 at 2:36 AM
    • #63

    u should be confined to EOT duffy D:

  • mike-0
    • November 24, 2004 at 3:24 AM
    • #64

    your gas station is coming along quite well. fix the lights in the northern oil sign thing.

  • Duff-e
    • November 24, 2004 at 3:33 AM
    • #65

    i dont like how the fence looks pefect aside from the fact that the middle one is basically pulled down to the floor

    since were being anal and all....its like....with a fence that small that proves almost no purpose, why would anyone go out of their way to bend it...especially so perfectly that ONLY the middle section of the fence would be damaged

    maybe add rolling fences on both sides of the gap to give it a more realistic feel....suggestion CITY SON

  • Tisky
    • November 24, 2004 at 9:10 AM
    • #66

    maybe the fences are there to protect the gas station, incase some car happens to drive crazy. and suddenly a car hit the fence, bending it.. wtf

    i dont give a shit anymore. its a fucking fence!! It looks worse without it! hehe

  • OL
    • November 24, 2004 at 9:19 AM
    • #67

    why is this thread so long

  • Zeta
    Guest
    • November 24, 2004 at 10:50 AM
    • #68

    Looks pretty nice. My version took a fair while to make i have to say.

    Out of interest, those aren't hl2 models are they? Because im not sure if they will work in css.

  • Tisky
    • November 24, 2004 at 11:02 AM
    • #69

    Of course they will work in css..

    Just needs some h@xxing.

    And btw Zeta.. nice conversion of Assault , but i think it looks too stiff =/

    Altho, im sure there are alot of people out there liking it!

  • Duff-e
    • November 24, 2004 at 11:52 AM
    • #70

    just put a watermelon on top of a breakable piece of wood.....instant classic

  • st0lve
    • November 24, 2004 at 12:36 PM
    • #71
    Quote from Zeta

    Out of interest, those aren't hl2 models are they? Because im not sure if they will work in css.

    They will, unless you haven't got HL2 and only CSS.

  • KidDynamite
    • November 24, 2004 at 10:38 PM
    • #72

    wow thats really cool tisky

  • OL
    • November 24, 2004 at 10:42 PM
    • #73

    hi,

    flip the broken fence around so it looks like someone on the street hit it, instead of someone in the parking lot. makes more sense that way methinks

  • Tisky
    • November 24, 2004 at 10:56 PM
    • #74

    Already done it

  • RA7
    • November 30, 2004 at 6:07 PM
    • #75

    got more pix?

  • Minos
    • December 1, 2004 at 4:53 AM
    • #76

    pff

    [Blocked Image: http://www.lanmaniax.com/maps/pics/PAF_CS-SOURCE-Mappack/cs_assault_mini0004.jpg]

  • MagicTMP
    • December 1, 2004 at 7:41 AM
    • #77

    looks great. really realistic.

  • static07
    • December 2, 2004 at 1:16 AM
    • #78

    zt_assault is the better released assault map

  • ShaDoW
    • December 2, 2004 at 5:00 PM
    • #79

    That looks like a straight port, but would anyone care to explain what that water melon is doing on the roof?

    Game / level designers just don't use their brains anymore these days.

  • EviLTaxi
    • December 2, 2004 at 7:14 PM
    • #80

    now that I've seen that pic for the 3rd time I realized that a sec ago, too! :-o

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