1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Left4Dead 2

  • Nysuatro
  • June 1, 2009 at 7:44 PM
  • Ginger Lord
    • November 2, 2009 at 9:02 PM
    • #161

    Probably because its total crap?

  • st0lve
    • November 2, 2009 at 10:32 PM
    • #162

    It's a demo release, and not the full game, stop bitching. Valve is being nice and actually allow you to play the game before it's released.

  • Ginger Lord
    • November 2, 2009 at 11:00 PM
    • #163
    Quote from st0lve

    It's a demo release, and not the full game, stop bitching. Valve is being nice and actually allow you to play the game before it's released.

    I meant the advert/teaser was crap.

    Additionally, they're not being nice. You can play the demo if you have bought the game...sort of defeats the idea of try before you buy.

  • st0lve
    • November 2, 2009 at 11:03 PM
    • #164

    (I wasn't talking to you, but that video was also crap)

    Would you play parts of the game before release or wait until release day?

    I guess most people want it asap, and then a "demo" is good.

  • Lord Ned
    • November 3, 2009 at 12:51 AM
    • #165
    Quote from Ginger Lord

    I meant the advert/teaser was crap.

    Additionally, they're not being nice. You can play the demo if you have bought the game...sort of defeats the idea of try before you buy.

    There's a public demo...

  • dissonance
    • November 3, 2009 at 1:25 AM
    • #166
    Quote from Lord Ned

    Delayed for 14 hours.

    It's Valve, how did you not see this coming?

  • mjens
    • November 3, 2009 at 8:26 AM
    • #167

    I've seen demo walkthrough and... and...? Damn, it's so cheap, so past-gen, so oldschool and I can't see where's fun in it...

  • skdr
    • November 3, 2009 at 9:44 AM
    • #168
    Quote from seir

    I've seen demo walkthrough and... and...? Damn, it's so cheap, so past-gen, so oldschool and I can't see where's fun in it...

    Did you actually play it? It's great fun and I think it looks quite good actually.

  • Seldoon182
    • November 3, 2009 at 10:32 AM
    • #169
    Quote from seir

    I've seen demo walkthrough and... and...? Damn, it's so cheap, so past-gen, so oldschool and I can't see where's fun in it...

    How's about dead island?

  • mjens
    • November 3, 2009 at 11:38 AM
    • #170

    I didn't played it but I really want to. I even didn't have time to play L4D 1 so my opinion is based only on trailers/youtube walkthroughs.

    Dead Island is fine but I'm doing something else.

  • Lord Ned
    • November 3, 2009 at 4:26 PM
    • #171
    Quote from seir

    I didn't played it but I really want to. I even didn't have time to play L4D 1 so my opinion is based only on trailers/youtube walkthroughs.Dead Island is fine but I'm doing something else.

    Don't trust XBox videos, they make it way boring since the aim is all whack. I imagine they have reduced difficulty to compensate.

  • Taylor
    • November 3, 2009 at 6:05 PM
    • #172

    Has anyone else found that the melee weapons are too good? Someone was telling me he felt like an idiot walking around with a gun when someone running around holding down the 'fire' button with the machete was far more effective and got several times the amount of kills.

    I brought the first game so I had something to play with my brother, until he went back to Call of Duty anyway. I was intrigued but found myself underwhelmed by the amount of content, especially with only two maps in versus. Once I'd finished a campaign I didn't feel like I wanted to play it again, especially as I actively dislike rank systems (or AI Directors as we now call them). I want to like L4D2, but I'm still not sure about it.

  • Erratic
    • November 3, 2009 at 6:13 PM
    • #173
    Quote from Taylor

    especially as I actively dislike rank systems (or AI Directors as we now call them).

    I'm confused.

  • Lord Ned
    • November 3, 2009 at 7:21 PM
    • #174
    Quote from Taylor

    Has anyone else found that the melee weapons are too good? Someone was telling me he felt like an idiot walking around with a gun when someone running around holding down the 'fire' button with the machete was far more effective and got several times the amount of kills.

    Depends on the situation. If there's just a few common in the streets, Melee is a good choice. However if you get horded the melee's will only work if their coming in though one small entrance or you're corner camping. A spitter soon ends this.

    But I agree, their a bit too strong.

    Quote

    I brought the first game so I had something to play with my brother, until he went back to Call of Duty anyway. I was intrigued but found myself underwhelmed by the amount of content, especially with only two maps in versus. Once I'd finished a campaign I didn't feel like I wanted to play it again, especially as I actively dislike rank systems (or AI Directors as we now call them). I want to like L4D2, but I'm still not sure about it.

    There's now a shorter campaign (Mainly designed for Vs.), and all of the campaigns are Vs. Enabled now for L4D1 + SUrvival mode.

    And there's no real rank system in L4D1 or 2. Yes you can see leaderboards but only if you wanted to, and then it only ranks you against your friends.

    I'd say wait for the L4D2 Demo, see what it's like. IMO: It's enough like L4D1 that it feels like the same situation/zombie apocalypse, but there's enough new gameplay tactics, weapons, models/resources/textures/sounds that it's fresh and exciting.

    And you still get the old SI, but their fairly rare now so it doesn't even feel like you're fighting stuff from L4D1.

    Just my $0.02

  • Taylor
    • November 3, 2009 at 7:43 PM
    • #175

    Well, I'll keep an eye on it. Though, I will explain the rank comment so I don't look like a lunatic. Rank is the name given to a mechanic that's been in games for several decades, particularly arcade games*, that changes the difficulty based on how good you are, or are not. The difference being it was hidden away from the player instead of given a marketing term.

    The most obvious, extreme and hated example is Battle Garegga.

    * Though not exclusively, Resident Evil is a good example.

  • ElectroSheep
    • November 3, 2009 at 9:00 PM
    • #176

    It's so cool, I bought l4d2 and now, I've a beautifull hat in tf2

  • Lord Ned
    • November 3, 2009 at 9:46 PM
    • #177
    Quote from 3Dnj

    It's so cool, I bought l4d2 and now, I've a beautifull hat in tf2

    I swear Valve is trying to make it so everyone owns TF2. Three sales of TF2 being $2.50?!

  • MJ
    • November 4, 2009 at 12:28 PM
    • #178

    meh, l4d2 isn't worth 40 bucks..

    i'll wait for the price drop

  • ElectroSheep
    • November 4, 2009 at 12:45 PM
    • #179

    Find 3 friends and buy it in UK

  • Jenn0_Bing
    • November 4, 2009 at 3:00 PM
    • #180
    Quote from Taylor

    Has anyone else found that the melee weapons are too good? Someone was telling me he felt like an idiot walking around with a gun when someone running around holding down the 'fire' button with the machete was far more effective and got several times the amount of kills.

    Definitely agree with this, I've completed the whole Demo with just the machete, i did loose more health than my friends who were playing, but i got 30% more kills id say. I think they're overpowered because Valve has bigged them up as such a new feature so if they were not very useful some group of people would have complained.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™