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Unreal 3: DM-OriensForest_beta

  • AlexG
  • May 10, 2009 at 5:03 AM
  • AlexG
    • May 10, 2009 at 5:03 AM
    • #1

    DM-OriensForest_beta PC

    Small circular DM map, supports up to 6 players, 2-4 is ideal.

    Download:

    http://%7boption%7d

    Errors, bugs, where to improve

    Any feedback would be greatly appreciated.

    Thanks.

    Original Concept:

    [Blocked Image: http://www.alexgaluzin.com/categories/level_design/images/wip-unreal3map/001-unreal3dm00.jpg]

    Unreal 3 Screenshots:

    [Blocked Image: http://www.alexgaluzin.com/wip/leveldesign/dm-oriensforest/dm-oriensforest-beta-001.jpg]

    [Blocked Image: http://www.alexgaluzin.com/wip/leveldesign/dm-oriensforest/dm-oriensforest-beta-002.jpg]

    [Blocked Image: http://www.alexgaluzin.com/wip/leveldesign/dm-oriensforest/dm-oriensforest-beta-004.jpg]

    [Blocked Image: http://www.alexgaluzin.com/wip/leveldesign/dm-oriensforest/dm-oriensforest-beta-005.jpg]

  • sarge mat
    • May 11, 2009 at 10:27 PM
    • #2

    Hey,

    Love the theme but I think the tree's let it down a bit, they lack a bit of detail when scaled up so large, not sure about the leaves too. The only other thing i would say is I found when playing that the view distance was quite large, it might help to break it up a bit more with some mesh’s and stuff on the lower area so the people above can't hit them so easy.

    The first thing I noticed was the world audio was really good, all the birds and stuff. Very nice.

    Mat

  • AlexG
    • May 12, 2009 at 6:19 AM
    • #3

    Thanks Matt,

    I've begun to swap out the trees and re-detail the world a bit. It is looking better now too. Thanks man.

  • PhilipK
    • May 12, 2009 at 8:23 AM
    • #4

    Just judging from the screens I think you need to help show the scale of the map. The biggest issue I saw right away are the leaves on the trees, if they were smaller it would help the scene a lot. I think they could be a lot less than half as big as they are now. I also think some more grass and smaller bushes etc. would both help detail and scale (and make it more lush, dunno if that's your target tho).

    But it's a nice idea and it looks pretty nice already.

  • AlexG
    • May 13, 2009 at 5:59 AM
    • #5

    Good points.

    Thanks Philip.

  • 2d-chris
    • May 15, 2009 at 9:08 AM
    • #6

    Reminds me allot of stargate, vancover forests perhaps I would add some ground level details like rocks and some vegitation if you can.

    Looking real good as it is though

  • sarge mat
    • May 15, 2009 at 11:43 AM
    • #7

    Yes add a stargate. Instant win

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