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Call of Duty: Modern Warfare 2 Teaser

  • KungFuSquirrel
  • March 26, 2009 at 3:58 AM
  • Jetsetlemming
    • October 20, 2009 at 4:39 PM
    • #261

    360 and Wii are actually way easier to mod than last gen, both can be done easy with softmodding. I was still hearing about people having to sauter (however you spell it) in custom chips to pirate Xbox games way late into that console's life.

    Now, on the Wii, running pirate games is as easy as an SD card, some programs you can download for free on the internet, and a HD to stick the games on.

    PC pirate numbers get hugely inflated by non-customers, people in non-markets who the game's not even being sold to, teenagers, etc.

    I really think, in terms of real profit potential, not straight retail sales figures or sales vs pirates copies or anything, just straight up money spent vs money made, I gotta listen to the Stardock, Paradox, and Valve guys. PC's worldwide appeal and the internet's cheap and easy, long-lasting, widespread availability means PC games have MORE potential, not less.

    Sims 2 sold more copies on PC alone, only counting retail, than Modern Warfare did on every platform, plus those dozens of expansion packs and "stuff packs"

    Edit: Hell, Half-life 2 probably did too, it sold 6.5 mil copies but that's not counting Steam or the orange box.

  • Erratic
    • October 20, 2009 at 4:42 PM
    • #262

    Every few years PC gaming is saved by Gordon Freeman or Jim Raynor and kept afloat by zooming really far out of a battle and seriously complex military sims in the interim.

    Truth hurts.

  • Rick_D
    • October 20, 2009 at 5:16 PM
    • #263

    the DS is a flagship for piracy. there's literally shops selling flashcards. they have collectors edition tins and everything. i shit you not.

    anyway, as i said i don't think piracy is the factor here, the fact that IW want control of the experience is more likely, much like battlenet (we all know how well NO LAN is going down too).

    i am waiting for an explanation from someone, this wasn't a big announcement just a sidenote on a podcast, right? so surely there's more to it than has been let on.

    will it be like Americas Army where you had to license an official honour server at $80 a month for the priveledge of having a message of the day and control over the map list?

    will pc be using p2p, or connecting to dedicated servers like l4d.

    there is a lot we don't know (or at least i don;t know, anyoen want to fill me in? :S), frie is right about jumping to conclusions.

    although after seeing the chaos on the IW forums you would have thought someone somewhere would be thinking about making a statement?

  • Rick_D
    • October 20, 2009 at 5:22 PM
    • #264
    Quote from Erratic

    Every few years PC gaming is saved by Gordon Freeman or Jim Raynor and kept afloat by zooming really far out of a battle and seriously complex military sims in the interim.Truth hurts.

    Steam would like a word with you.

  • Erratic
    • October 20, 2009 at 5:31 PM
    • #265
    Quote from Rick_D

    Steam would like a word with you.

    Steam, where you can buy games you pirated 10 years ago for $9.85.

  • Section_Ei8ht
    • October 20, 2009 at 7:19 PM
    • #266
    Quote from Erratic

    Steam, where you can buy games you pirated 10 years ago for $9.85.

    QFT and LMAO. I pirated a ton of games in my day, but have since given it up. I'd like to say that it was because I didn't have the money, or I didn't want to commit myself to a game without making sure it was good blah blah blah... but nah, I'll say it, I just didn't want to pay for it because I could get it for free. I buy all my games now (have for the past few years now), and yes, whenever I see a classic on steam that I played but never actually bought, I pick it up on steam.

    But anyway, back on topic. If IW was really concerned with ease of use for people and getting rid of that "confusing server browser"... why not just make the matchmaking thing default, but still have an option to do things the old fashioned way? That way everybody's happy. It's not like server browsers are hard to code.

    Also, Rick_D's post +1

  • Jetsetlemming
    • October 20, 2009 at 7:30 PM
    • #267

    http://gameinformer.com/b/news/archive/ ... ponse.aspx

    Bifurcate the community hahahaha jesus, was it REALLY a great idea to troll the lost customers to add insult to injury? Really?

    Also love the smarmy asshole writing of the GI reporter, and the accusations that the majority of the complaints are coming from people who rent servers.

  • Gloglebag
    • October 20, 2009 at 7:39 PM
    • #268
    Quote from Section_Ei8ht

    QFT and LMAO. I pirated a ton of games in my day, but have since given it up. I'd like to say that it was because I didn't have the money, or I didn't want to commit myself to a game without making sure it was good blah blah blah... but nah, I'll say it, I just didn't want to pay for it because I could get it for free. I buy all my games now (have for the past few years now), and yes, whenever I see a classic on steam that I played but never actually bought, I pick it up on steam.

    But anyway, back on topic. If IW was really concerned with ease of use for people and getting rid of that "confusing server browser"... why not just make the matchmaking thing default, but still have an option to do things the old fashioned way? That way everybody's happy. It's not like server browsers are hard to code.

    Also, Rick_D's post +1

    Then you're a tosser. I've pirated and bought plenty of games. In fact pirating made it much less risky and way more affordable to enter gaming. It has given me a lot of power as a consumer, afforded me to try original games and buy them if my budget allowed it. It makes the large sum of cash I pay upward for hardware worth it, considering I don't work for IW and have more money then god. It allowed me to find old games before steam and gog were there. And that's only games, not talking about movies/books/comics/tools. And it has done so for millions of people around the world. And all at the cost of what? Having those industries still grown, in case of gaming unprecedented growth.

    And I consider it a curtsy towards good developers to pirate before buying, so you never make the mistake of buying a shitty game with good marketing instead of a good game.

    And last I heard the moddable 360 still has more copies per console sold then the PS3, http://kotaku.com/349058/microsoft-movi ... er-console

  • dux
    • October 20, 2009 at 7:40 PM
    • #269
    Quote from Jetsetlemming

    http://gameinformer.com/b/news/archive…e.aspxBifurcate the community hahahaha jesus, was it REALLY a great idea to troll the lost customers to add insult to injury? Really?

    Also love the smarmy asshole writing of the GI reporter, and the accusations that the majority of the complaints are coming from people who rent servers.

    Wow the guy who rote that article is an absolute twat.

  • CompoSITe
    • October 20, 2009 at 7:57 PM
    • #270

    I am sure I am not the one that is supposed to go into any great detail about all of this but here is a post by 402.

    http://www.fourzerotwo.com/

  • Section_Ei8ht
    • October 20, 2009 at 8:01 PM
    • #271
    Quote from Gloglebag

    Then you're a tosser. I've pirated and bought plenty of games. In fact pirating made it much less risky and way more affordable to enter gaming. It has given me a lot of power as a consumer, afforded me to try original games and buy them if my budget allowed it. It makes the large sum of cash I pay upward for hardware worth it, considering I don't work for IW and have more money then god. It allowed me to find old games before steam and gog were there. And that's only games, not talking about movies/books/comics/tools. And it has done so for millions of people around the world. And all at the cost of what? Having those industries still grown, in case of gaming unprecedented growth. And I consider it a curtsy towards good developers to pirate before buying, so you never make the mistake of buying a shitty game with good marketing instead of a good game.

    And last I heard the moddable 360 still has more copies per console sold then the PS3, http://kotaku.com/349058/microsoft-movi ... er-console

    Not sure why that makes me a tosser. I just said I used to pirate but don't anymore because I choose not to. I also said that the reason that I pirated games was because I just didn't want to pay for it. I never said that was everybody's reason. I never said piracy was bad and horrible and if you do it you're a horrible person. I couldn't care less about whether or not you pirate games and for what reasons. All I said was that I don't pirate anymore.

  • Jetsetlemming
    • October 20, 2009 at 8:05 PM
    • #272

    Funny how he trumps out the whole match-making thing while ignoring that that isn't the issue, it's dedicated servers vs. listen servers. With dedicated servers and a browser you might find some bad ones but by and large there's gonna be plenty of stable, consistent servers with generous player caps and a regular community. Meanwhile, with matchmaking and games hosted by players, you get a much smaller player cap, much less consistent performance, and every once in a while the game will completely stop and wait for the game to migrate to another player, whoopie. The only excuse given for why there can't be matchmaking and an option for dedicated servers is one of the most bullshit statements ever, "We don't want to bifurcate the community". Yeah, why split a community when you can just prevent them from existing at all! Genius!

  • Rick_D
    • October 20, 2009 at 8:16 PM
    • #273

    yay composite, that answered pretty much all of my questions!

    sounds like a pretty decent system and hopefully we will be connecting to dedicated servers rather than players.

    i also wonder what happens when you have players that are of different skill levels in a party, cause no matter what happens 60% of that group will be having a "bad" time!

    i also hope we can join games in progress.

    thank you infinity ward for re-affirming my faith in you..

    i hope that in future fourzerotwo doesn't provide half the information in a moment of glee in interviews, and ends up costing his employers potentially millions of dollars

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  • Jetsetlemming
    • October 20, 2009 at 8:16 PM
    • #274
    Quote from DICE

    Battlefield was born on the PC, it grew up with dedicated servers and even when it left the nest and became multiplatform it remembers it's roots. We're doing the PC version of BC2 right. We won't stomach a console port tossed off to some "lesser" studio like our competitors chose to do. We've got our top PC devs working on the PC version side by side with the console team. We don't do ports. It's not the game we'd want to play, and we know it's not the game you want to play either.

    Haha. Shitting all over IW's PR.

  • CompoSITe
    • October 20, 2009 at 8:23 PM
    • #275

    Wow. I will be sure to post again really soon Rick D. Such an open and inviting forum of fellow industry Mapcorians.

  • Rick_D
    • October 20, 2009 at 8:28 PM
    • #276
    Quote from CompoSITe

    Wow. I will be sure to post again really soon Rick D. Such an open and inviting forum of fellow industry Mapcorians.

    i wasn't being sarcastic, it genuinely did answer all my questions. i am now in full "pre-order mode".

  • st0lve
    • October 20, 2009 at 8:31 PM
    • #277

    Yeah thanks for the link, but it IMO I'm not convinced at all.

    And I don't get what's so hard with what a standard server browser, or why you cannot combine server browsers and "newbie launch button".

  • FrieChamp
    • October 20, 2009 at 9:18 PM
    • #278

    CompoSITe: Rick is being genuine. He isn't the type of character for sarcasm. When he thinks your game stinks and you are full of shit he would outright tell you!

  • dux
    • October 20, 2009 at 9:25 PM
    • #279

    More proof that Americans cant do, or detect sarcasm

  • Rick_D
    • October 20, 2009 at 9:32 PM
    • #280
    Quote from dux

    More proof that Americans cant do, or detect sarcasm

    let's not wander down that route, it is darkly lit and full of hobos

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