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Max Payne 3 - Announced

  • -HP-
  • March 23, 2009 at 12:25 PM
  • D3ads
    • March 23, 2009 at 9:26 PM
    • #21

    Oh no this doesn't sound good, reminds me of what they did with Agent Thomas in Condemned 2, turned him into a homeless alcoholic D: There's so many things they could do with Max Payne to make 3 a decent game but they wont do it right and Remedy aren't making it so it's automatically fail

    ..but, I guess if I see media from it my opinion may change, we'll just have to wait and see.

  • Jetsetlemming
    • March 23, 2009 at 9:46 PM
    • #22
    Quote from Sentura

    do you know the difference between publisher and developer? because, you know, remedy entertainment developed both games.

    You're the one comparing the actions of a developer to the actions of a publisher.

    I dunno where your comment even comes from. Is there some historical precedent for Rockstar Rockstaring up someone else's IP ala Fallout 3?

    Bethesda's a pretty unique developer in a lot of ways.

    Quote from D3ads

    they wont do it right and Remedy aren't making it so it's automatically fail

    It's less that Remedy isn't developing it and more that Sam Lake isn't WRITING it. There's almost no chance they'll fuck up the gameplay, but the plot? ...

  • JohnC
    • March 23, 2009 at 10:01 PM
    • #23

    Oh crap.

    Oh no, right, can't wait to see Max shooting it out with the 69th precinct on 69th street, under a (insert dick joke) billboard. And of course, the 360 launch with exclusive DLC, then a year later I can run it at 25 fps on my PC with GFWL and SecuRom!

    I can't wait to see who they try to fill Sam Lake's shoes for the writing.

  • Sentura
    • March 23, 2009 at 10:14 PM
    • #24
    Quote from Jetsetlemming

    You're the one comparing the actions of a developer to the actions of a publisher.

    wait, what? last time i checked, developers had control over content and story, and usually the story is in place (or near it) at the pitch. in this case, rockstar themselves are developing this, which means that the story may be going in an entirely different direction in contrast to minor changes requested by the publisher. example: starting off fresh in a new city in contrast to how max' personality is.

    also, why do you always post vague connections when starting a discussion? do you seek to undermine your own position or do you assume that everyone knows what exactly you point is? i'm saying this because it's starting to get annoying. wait no, that's not right. it is annoying.

  • Jetsetlemming
    • March 23, 2009 at 10:50 PM
    • #25

    You're comparing Rockstar to Bethesda. I don't have a clue why, there's no precedent for Rockstar doing anything like what Bethesda did with Fallout 3. Third person shooter isn't some new untouched genre for them, and they were directly involved in the most recent game in the series.

  • Sentura
    • March 24, 2009 at 12:52 AM
    • #26
    Quote from Jetsetlemming

    You're comparing Rockstar to Bethesda. I don't have a clue why, there's no precedent for Rockstar doing anything like what Bethesda did with Fallout 3. Third person shooter isn't some new untouched genre for them, and they were directly involved in the most recent game in the series.

    no i'm not comparing two companies, i'm comparing ways companies do things when theyre taken over/bought up/outsourced. i don't think i have seen a single successful overtaking of an ip from one studio to another (apart from COD, but those things are so disjointed i would be surprised if they could manage to screw that up).

  • -HP-
    • March 24, 2009 at 1:01 AM
    • #27

    Get a room.

  • Jetsetlemming
    • March 24, 2009 at 1:25 AM
    • #28
    Quote from Sentura

    no i'm not comparing two companies, i'm comparing ways companies do things when theyre taken over/bought up/outsourced. i don't think i have seen a single successful overtaking of an ip from one studio to another (apart from COD, but those things are so disjointed i would be surprised if they could manage to screw that up).

    Shiny managed to recreate Max Payne's gameplay to a tee with Enter the Matrix (though fucked it up with a buggy as hell game with horrible driving sections). MP3 will not be a Fallout 3.

    Feel free to be as pessimistic as you want about the story, I'm right there with you, but gameplay (as a comparison to Fallout 3 would suggest) doesn't really have any merit, because Max is an easy concept. You run around in third person, you shoot stuff, you can use bullet time. Dead simple.

  • Sentura
    • March 24, 2009 at 1:39 AM
    • #29
    Quote from Jetsetlemming

    no i'm not comparing two companies, i'm comparing ways companies do things when theyre taken over/bought up/outsourced. i don't think i have seen a single successful overtaking of an ip from one studio to another (apart from COD, but those things are so disjointed i would be surprised if they could manage to screw that up).

    Shiny managed to recreate Max Payne's gameplay to a tee with Enter the Matrix (though fucked it up with a buggy as hell game with horrible driving sections). MP3 will not be a Fallout 3.

    Feel free to be as pessimistic as you want about the story, I'm right there with you, but gameplay (as a comparison to Fallout 3 would suggest) doesn't really have any merit, because Max is an easy concept. You run around in third person, you shoot stuff, you can use bullet time. Dead simple.

    you're talking about them as if they were separate entities. they're not, not in the max payne games i remember. the design of the levels and the atmosphere were fitting to the general theme and story, and that was the part that made the games great. this is not just about implementing gameplay, this is about implementing it in an immersive world; the immersive world that remedy created for max payne. i can't remember who said it, but this is one of the cases where the whole is larger than the sum of its parts.

    i think a lot of people here have a feeling in the gut that this might take a turn for the worse. if they make a great game, fine, all the better; but you at least don't get disappointed if its bad.

  • Erratic
    • March 24, 2009 at 2:02 AM
    • #30

    Holy shit, an Enter The Matrix reference

  • Furyo
    • March 24, 2009 at 3:08 AM
    • #31

    Yeah I feel I've seen it all now. Enter the Matrix being mentioned tops it all

  • JohnC
    • March 24, 2009 at 8:51 AM
    • #32
    Quote from Furyo

    Yeah I feel I've seen it all now. Enter the Matrix being mentioned tops it all

    The really weird thing is I thought that game was pretty fun.

  • Buddy
    • March 24, 2009 at 9:48 AM
    • #33

    Max Payne looks more like the new Sam Fisher to me tbh :S

    And the artwork is avarage tbh.

  • Jetsetlemming
    • March 24, 2009 at 12:51 PM
    • #34

    It's in GTA boxart style, which generally the ingame stuff doesn't resemble.

    But Max + beard is an unnerving concept anyway

  • Buddy
    • March 24, 2009 at 2:17 PM
    • #35

    To sum it all up,

    kick ass shit coming out this year

  • Warby
    • March 24, 2009 at 4:13 PM
    • #36

    - max payne 1 and 2 = awsome

    - gut feeling says new direction and that teaser art work = no good

    - developers taking over other ips and not fuckign it up has happend in the past (tombraider/crystaldynamics) (fallout3/bethesda .... yeah i fucking loved it and never even player oblivion) and i think rockstar are a good fit for the max payne ip.

    -i am witholding any judgment of quality until i see an ingame trailer !

  • Grinwhrl
    • March 24, 2009 at 7:01 PM
    • #37

    I hope your a raging alcoholic who runs around the city stealing babies and beating up homeless people. Most epic game evar!

  • Buddy
    • March 24, 2009 at 7:10 PM
    • #38
    Quote from Dark

    I hope your a raging alcoholic who runs around the city stealing babies and beating up homeless people. Most epic game evar!

    Max Payne shall have Hurg's face in this one.

    Joking aside i would love to see Timothy Gibbs as detective payne once again

  • Erratic
    • March 24, 2009 at 7:27 PM
    • #39

    I dunno, I think Max growing a 'stache is pretty bad ass. But it doesn't look well kept, that's the key.

  • Thrik
    • March 24, 2009 at 7:43 PM
    • #40

    Would be cool if they did something like the second series of 24 where he's all dishevelled, retired, and fucked up, but ultimately has to return to the job for some compelling reason. Then the Max Payne theme kicks in after the first chapter as he emerges from the bathroom after having a shave, and puts on his leather coat.

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